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Veins of the Earth
by Giles R.
Publisher: Lamentations of the Flame Princess
Date Added: 12/17/2017 02:56:08
Veins of the Earth This is one of those books. I'd rate it alongside other great RPG books like the Guide to Glorantha and the Temple of Elemental Evil. It makes you itch to start playing a game. Well written and full of superb ideas that you can use in any underground campaign. There's a good dose of revulsion and body horror. It includes useful mechanics for climbing that feel like the person who wrote the rules has climbed up a rock face. Then distilled that knowledge down into a quick flavourful sub system. The verticality and variety of the map generation system will keep you and your players well entertained. Some of the locations are truly strange. The monsters are similarly varied and some of them will leave your players thinking "What was that?" If you're thinking of running an underground campaign, buy this book. ...

[5 of 5 Stars!]
100 Oddities for a Hung Stocking
by Jason A.
Publisher: Skirmisher Publishing
Date Added: 12/16/2017 22:53:27
100 Oddities for a Hung Stocking Lol, I have no idea how to use this in my current campaign, but had to get it anyway. I enjoy these 100 oddities series both for their wit and creativity, and this one is just right for the season. The treats included in this chart are clever reinventions of things you might see around a fantasy yule tree, in a wooden shoe, or in the sack of a slain red-hatted, chimney dwelling demon. Possible use that I came up with while writing this, have your PCs give gifts to each other secretly rolling on this chart to see what they give to each other and make them validate the choice of the gift giving, especially if they rolled 00. ...

[5 of 5 Stars!]
Fragged Kingdom
by Neal J.
Publisher: Design Ministries
Date Added: 12/16/2017 17:17:07
Fragged Kingdom A fantastic (pun intended) addition to the FRAGGED universe. The introduction of holdings and mass combat looks great. I told my gaming group about Fragged: Kingdom and they too are excited to start a campaign. The book is well-written (just like Fragged: Empire) and the rules are clear. The helpful page-length rules summaries are a great help.

[5 of 5 Stars!]
Superluminary Free Preview Edition
by Richard G.
Publisher: Signal 13
Date Added: 12/16/2017 10:03:22
Superluminary Free Preview Edition Love it. Other Worlds is such a fun system that's a really nice change and is completely different from Dungeons and Dragons that my group and I usually play and this supplement is just brilliant. V recommended.

[5 of 5 Stars!]
Fantasy Art Pack (High Quality)
by S. B. (.
Publisher: Arcana Games
Date Added: 12/16/2017 09:52:01
Fantasy Art Pack (High Quality) Nice art, but marginally useful because the images are only 72 dpi.

[3 of 5 Stars!]
Spy Master
by RunklePlaysGames S. R.
Publisher: CM Games
Date Added: 12/16/2017 08:24:23
Spy Master Spy Master is a rules-light setting where you are playing International spies. Right off the bat, this caught my eye as I do enjoy some good spy games antics. Yet sadly, often they are bogged down with too much crunch to enjoy. Refreshingly, this is where Spy Master stands out from the crowd! Spy Master is at its heart a love letter to the James Bond era of suit wearing, casino royale backdrops of cash guns and high stakes adventure. Spy Master thrives in a world where your so good you not only confront the bad guy at his own party, you sit down with him over drinks and tell him just how you are going to take him down to his face over a game of cards. How is it played? Well, the absolute best possible way that a 1970s spy movie game could ever be played that's how WITH CARDS! You read that right, In Spy Master, if you want to complete a task in the game you're playing Black Jack against the Director (GM) My full review can be found on my blog at Runkle Plays Games. Thank yo...

[5 of 5 Stars!]
New Blood
by John M. S.
Publisher: White Wolf
Date Added: 12/16/2017 06:41:03
New Blood This is a well written and presented adventure that goes into a lot of detail, and has a host of NPCs suitable for the scenario in question but that can also be reused. I only had one minor criticism and that was that there were too many NPCs each with a lot going on. Nothin insurmountable with a bit of prep, but it was a tad overwhelming on a first read. You can read my full review [HERE](

[4 of 5 Stars!]
Omega 99
by Jae C.
Publisher: Michael Brown
Date Added: 12/16/2017 04:56:47
Omega 99 If you're expecting an adventure that can be set in a well-known 2d6 universe, don't buy this - however if you want a homage to the TV series Space 1999 and love the idea of having a homebase the size of THE Moon flying through a hostile universe and some fun ideas then this is definitely for you. Be warned despite the page count there is a lot of information crammed into 2 pages and is obviously a work of love.

[5 of 5 Stars!]
by Omer J.
Publisher: Zozer Games
Date Added: 12/16/2017 03:56:02
Hostile Admit it - you watched Alien(s), Outland, Blade Runner, and many other 1970's and early-1980's sci-fi films. You loved them. You've always wanted to run role-playing games in their settings. There was once a relatively obscure Aliens RPG published in 1991. Classic Traveller also comes quite close to Alien(s). However, none of them captures the spirit of these "retro-industrial" hard-line 1970's universe as brilliantly as HOSTILE does. The entire thing oozes atmosphere. It is clear that the author knows the milieu like the back of his hand and has analyzed it, dissecting it to its most basic elements: a focus on work and working-class heroes; industrialization and an "industrial" look and feel; danger lurking in the many corners of space; anthropocentric milieu; retro-futurism; and a hearty dose of cynicism. It provides a list of several movies inspiring HOSTILE games, from Alien to Elysium. Also, it lists Red Dwarf as inspiration! And also mentions it again as a source of adventu...

[5 of 5 Stars!]
Genesys Core Rulebook
by Chris C.
Publisher: Fantasy Flight Games
Date Added: 12/16/2017 03:42:27
Genesys Core Rulebook I love the system behind this "game" that is used in Star Wars. But the star wars books (all 3 cores of them) are complete games. This is not. Obviously a generic system such as this needs some work to run, but this needs tonnes. I could take Fate core and run it because the system is so simple that its easy to mod and stat villains etc. Savage worlds has a number of companion books that flesh it out, but even the base game has enough to run with.This does not. The cypher system core book (whose system i hate) tries to do the exact same thing as this book, but does a better job. The supposedly simple rules and character creation run to >100 pages. Then there are the Settings chapters. I was expecting these to be massive, but each setting gets about 2 pages of explaining the tropes, then a page of example setting, some races, a few pages of gear and one page of antagonists. That's it. I don't think any one of the settings is particularly useful as they are given so little space....

[3 of 5 Stars!]
Epic Isometric Digital tabletop core set Advanced
by David D. H.
Publisher: WarDrumRPG
Date Added: 12/15/2017 23:14:36
Epic Isometric Digital tabletop core set Advanced Overall, totally awesome! I cannot say enough great stuff about these pieces! They have served as a spark, and set fire to my imagination. -1 for learning curve. I'm relatively new to isometric dungeons, and I got this set with the hopes of using it in my Roll20 campaigns, which meet every other week. However, getting the pieces to line up in GIMP and then convert over into a map has eaten up ALL of my prep time. A Read Me file with info on how to adapt to Roll20 would have been fantastic....

[4 of 5 Stars!]
Hieroglyphic Borders
by Mike R.
Publisher: Wintertree Software
Date Added: 12/15/2017 20:16:49
Hieroglyphic Borders Very nice, I'll use that to make quest documents to give to my players during games, thanks !

[5 of 5 Stars!]
Omega 99
by Timothy C.
Publisher: Michael Brown
Date Added: 12/15/2017 20:09:12
Omega 99 This made me smile, gave me ideas, and is a nicely conceived and well done microsetting. *Space: 1999* for Traveller, sorry 2d6 SF role playing, for less than a quid in just 2 pages. Now if I can just meet Maya, I'll be more than happy... ;-)

[5 of 5 Stars!]
Powerchords: Music, Magic & Urban Fantasy
by Daniel G.
Publisher: Quiet Thunder Productions
Date Added: 12/15/2017 18:50:47
Powerchords: Music, Magic & Urban Fantasy A labor of love from an undisputed master of the RPG! Satyros Phil Brucato slams together rock and rpgs, stirs them in a mosh pit of magic, and creates a high-energy game. The pairing is so natural we have to wonder why no one thought of it before. The art is as dazzling as the writing, and the rules are tight and fast paced-- with an emphasis on playability. The lessons of earlier games like Mage are clearly on display here, as their excesses have been pared back to focus on compelling gameplay first and foremost. It's a number one hit. ...

[5 of 5 Stars!]
The Sprawl // MIDNIGHT
by Jack M.
Publisher: Ardens Ludere
Date Added: 12/15/2017 16:16:00
The Sprawl // MIDNIGHT The clocks are silly. The betrayal roll more silly. And the black background pages are just dumb.

[2 of 5 Stars!]
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