Now this is how I've always felt divine magic should be handled. Since when did the prophets of old have to memorize spells? The system may be a little too open ended for some, but in a role playing heavy game it is ideal. I could see doing away with divine spell casters as a class all together with this system and making divine magic something open to all devout characters. Well done, and the public domain art works well too. :)<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Very Satisfied<br>
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