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Atlas of Mythika: Charybdis
Publisher: Legrand Games Studio
by David D. [Verified Purchaser]
Date Added: 02/13/2018 16:57:44

Don't let the map fool you these kingdoms are inspired by sub-Saharan Africa. Steaming jungles, sunbaked Savanna, Lost Cities, and more!

Excellent, but brief, sourcebook for running African campaigns or incorporating that flavour into your larger RPG.

Black and white art of inconsitent quality. Some excellent art and some atrocious. The PDF is bookmarked.



Rating:
[4 of 5 Stars!]
Atlas of Mythika: Charybdis
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Barbarians of Lemuria (Legendary Edition)
Publisher: Beyond Belief Games
by David D. [Verified Purchaser]
Date Added: 02/09/2018 12:32:07

Innovative, Rules-Light Sword and Sorcery Gaming.

An innovative class-based system which does away with skill entirely. I usually disdain class-based systems for skill-based ones. But this one works. It treats each of the dozens of classes as its own skill. Makes it very easy to build a character and know exactly what he can do.

A very strong freeform magic system featuring 3 types of magic. Alchemy is used to make items and potions. Miracles are used to manipulate luck (narrative mechanics are no longer 'meta machenics'!) and a more standard sorcery system for 'generic mages'. All 3 feel very different and all 3 work very well.

A small gazeteer of the setting.

A small bestiary.

3 Sample adventures.

Black and white art throughout. The PDF is bookmarked.



Rating:
[5 of 5 Stars!]
Barbarians of Lemuria (Legendary Edition)
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Heroes Of Hellas
Publisher: Power Glyph Studio
by David D. [Verified Purchaser]
Date Added: 02/09/2018 12:23:58

Sword and Sorcery adventures in Ancient Greece. The golden age of Atlantis is over, the petty Olympans have overthrown the benign Titans and now humanity suffers a dark age of war and monsters. One of the most complete and evocative RPGs I've seen in any genre.

Options for playing characters from a dozen greek city states as well as barbarians, centaurs, satyrs, and minotaurs.

An extensive gazeteer of the greek world as if the myths had all been real.

An intriguing mechanic for making sacrifices to the gods and enduring labours on their behalf. Makes 'narrative mechanics' part of the setting via the 'Favour of the Gods'

Rules for mass combat, battles, sea voyages, and sea battles.

An extensive bestiary of dozens of ancient greek monsters.

3 short introductory adventures.

Excellent black and white art throughout. The PDF is bookmarked.

Requires the Barbarians of Lemuria: Legendary Edition rulebook to play



Rating:
[5 of 5 Stars!]
Heroes Of Hellas
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Sell-Swords of Mars
Publisher: Adamant Entertainment
by David D. [Verified Purchaser]
Date Added: 02/09/2018 12:15:04

The exact 'Martian Campaign' I've been hoping to write and run for years. Someone else beat me to it!

Edgar Rice Burroughs' Mars is invaded by HG Wells' Martians!

Tripods vs Sky Galleons! Red Men vs Grey Men!

A great romp through several intrigues, battles, and dungeons

One of the best 'Adventure Paths' I've seen published for any system.



Rating:
[5 of 5 Stars!]
Sell-Swords of Mars
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MARS: Savage Worlds Edition
Publisher: Adamant Entertainment
by David D. [Verified Purchaser]
Date Added: 02/09/2018 12:11:24

Really great fun, a wonderful and complete product I cannot recommend enough either to fans of Sword and Planet or rookies looking to learn what it's all about.

Includes character options for Red Men, Green Men, White Apes, Synthoids, and Grey Men in enough detail to play multiple character types from each race.

Equipment and vehicles for Mars including Sky Galleons and Martian Tripods.

Includes a Gazeteer of Mars including 4 Red-Martian City-States as well as the homes of the other races and several wilderness area. Their version of the 'Martian Underdark' is especially interesting

A small Bestiary, Introductory Adventure and Random Adventure Generator are included as well as an essay on 'How to GM Sword and Planet Stories'

Excellent black and white art throughout. The PDF is bookmarked.



Rating:
[5 of 5 Stars!]
MARS: Savage Worlds Edition
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Sundered Skies - Setting Book
Publisher: Triple Ace Games
by David D. [Verified Purchaser]
Date Added: 12/07/2017 13:00:11

Magitech High Fantasy

The setting is well outlined but rarely gets beyond 'broad strokes'. Many original and evocative ideas are to be found, few are developed very far.

Races include fully sapient baby-dragons (Drakin), plant-based Elves, steampunk Dwarfs, sky-viking Orcs, mutant Goblins (Glowborn), and anthrophomorphic animals enslaved by the Elves (Wildlings)

The setting itself is a shattered world of sky sialnds floating between an icy glacier and a raging inferno. Sky ships navigate this oddly glowing world in search of salvage, and commerce. Sadly many of the physical laws of the world are based on game balance rather than cinematic appeal or intuition (sky ships cannot approach sky islands from the top or bottom, only from the edges for example)

The religion is fairly detailed and involved avatars still walking amongst mortals in the world. But it reads like a bad soap opera or over the top anime. The gods come across more as reckless and childish superhumans than divine personifications.

Half of the book is dedicated to a plot point campaign. This is the story the setting was designed to tell. Sadly it is both a hard railroad and poorly written. Few options are presented besides 'run screaming into combat' and there's not enough detail to support any other play style. The plot itself makes little sense, follows no logical train, build no momentum. It's just a long series of combat encounters with the vaguest excuse as to why a fight is needed. Indeed sometimes I have no idea why the author believes a scenario would ever lead to combat. He just types 'when the fight begins...' leaving me asking 'what fight? why?'

There is not much art in the book. What is there is full color but of variable quality. the PDF is bookmarked.

The setting itself likely deserves a 3/5. Good ideas, just not enough detail. Even the hokey 'religion' can't drag it down too far. The plot point campaign is 1/5. At times it makes no sense and cannot be followed even after several re-readings.



Rating:
[2 of 5 Stars!]
Sundered Skies - Setting Book
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Fading Suns (Second Edition)
Publisher: Ulisses Spiele
by David D. [Verified Purchaser]
Date Added: 12/07/2017 12:44:31

'A lighter, softer, Warhammer 40k'

Do not confuse this with science fiction! This is science fantasy! Swords, bows, knights, cavalry charges, magic, and just the occassional spaceship or alien seems to be the order of the day in Fading Suns.

The setting goes into lavish detail in some sections, but completely omits other areas which will likely be vital to play. Feels incomplete.

The core mechanic is fast and simple. lots of gear, both psychic and magical powers are included. No starship rules!

The art is black and white but of the highest quality for black and white art. The PDF is not bookmarked.

Hard to give it low marks in the areas they did include. But so many areas are omitted I can't give it any higher rating than a 3/5. If it were a more complete product 4/5 would be more likely.



Rating:
[3 of 5 Stars!]
Fading Suns (Second Edition)
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Lightspeed
Publisher: Avalon Game Company
by David D. [Verified Purchaser]
Date Added: 12/07/2017 12:38:08

Fast and simple point-based ruleset. Lots of gear. Psychic powers. Starship rules. All the basics are covered.

The book includes a 'broad strokes' kitchen sink campaign setting including pastiches of the Empire (Star Wars), the Federation (Star Trek), and a more 'corporate' empire which has a more grey morality. Each region is touched on in brief and campaign ideas are provided for each (rebels vs the Empire, space rangers, free traders, space explorers, etc.). Also many species of humanoid aliens are mentioned in brief, some fairly original but most being pastiches of familiar races from pop-culture (predators, xenomorphs, klingons, hutts, etc.)

The Bestiary and Starship Gallery are extensive. The Art is black and white, but very strong, about as good as black and white art can be, with many illustrations of ships and characters. The PDF is not bookmarked.



Rating:
[4 of 5 Stars!]
Lightspeed
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Starquest: Celendrian system—campaign setting
Publisher: New Dimension Games
by David D. [Verified Purchaser]
Date Added: 12/07/2017 12:31:05

The author has decided to take the opportunity of this publishing to show off his prose writing ability. Unfortunately his writing ability is subpar, unfocused and distracting from any merits of the product. It never gets to speak for itself as a setting. It's always revealed through the lens of the author's bad writing and rambling musings.



Rating:
[1 of 5 Stars!]
Starquest: Celendrian system—campaign setting
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Stars Without Number: Original Free Edition
Publisher: Sine Nomine Publishing
by David D. [Verified Purchaser]
Date Added: 12/07/2017 12:28:46

'Traveler through the lens of a retro-clone'.

3 Classes to choose from (Warrior, Expert, and, Psychic). Lots of Gear, Starship Rules. A fast and simple core mechanic. All the basics are covered right there.

The best part of the product is the Planet, Alien, and Faction Generators and Rules. Very similar to Traveller in that regard but tweaked enough to make the purchase worthwhile for fans of that kind of game.

Also includes a very limited setting, and an essay on 'Sandbox Play' which is interesting if potentially controversial.

The art is black and white and pretty basic. The PDF is bookmarked



Rating:
[3 of 5 Stars!]
Stars Without Number: Original Free Edition
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Achtung! Cthulhu - Shadows of Atlantis Campaign
Publisher: Modiphius
by David D. [Verified Purchaser]
Date Added: 09/05/2017 13:40:37

over 300 pages of content. excellent gazeteers on the cities and sites involved, worth the price of admission alone. with lots of NPCs and monsters statted out in both savage worlds and call of cthulhu rulesets

a unified adventure which takes you across the globe, into the mists of mythos history and nazi occultism. the adventure was in some places excellent (the egyptian dreamlands) and in others uninspired (the catacombs of rome) but it is modular enough to put your own spin on it if you care to add some elbow grease, and nowhere is it truly bad, just sometimes a bit generic.

it's not exactly what i was hoping for, it had more detail on the cities and era, but the adventure was less unified and dramatic than i had thought it would be. still it's a campaign very close to the one i would have written myself were i to make an 'all star achtung cthulhu' campaign. nazis, atlantis, globe trotting, dungeon crawling, secret histories. it's all there.

very strong product. I'd recomend most highly



Rating:
[5 of 5 Stars!]
Achtung! Cthulhu - Shadows of Atlantis Campaign
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Age of Cthulhu 4: Horrors from Yuggoth
Publisher: Goodman Games
by David D. [Verified Purchaser]
Date Added: 09/05/2017 13:32:35

Only 26 pages long. 5 of setup. 5 of 'arctic perils'. 10 of walrus men. and only 5 of actual mi-go. plus 10 pages of pregens and handouts.

the walrus men are ridiculous. totally camp. not scary at all. not what i was hoping for. the mi-go section was fine but at only 5 pages it was not worth the price of admission. everything else was competently executed.



Rating:
[1 of 5 Stars!]
Age of Cthulhu 4: Horrors from Yuggoth
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ZWEIHÄNDER Grim & Perilous RPG - FREE Early Access
Publisher: Grim & Perilous Studios
by David D. [Verified Purchaser]
Date Added: 08/30/2017 12:46:19

More options than Warhammer (of which it began as a fan update), and a slightly different flavour. But less overall detail and clunkier execution. Lots of good ideas. Just not great execution.



Rating:
[4 of 5 Stars!]
ZWEIHÄNDER Grim & Perilous RPG - FREE Early Access
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Savage Worlds Science Fiction Companion
Publisher: Pinnacle Entertainment
by David D. [Verified Purchaser]
Date Added: 04/25/2017 13:40:20

Everything I needed and more. The shining jewel of the book is the 30 page bestiary and NPC gallery but it also has multiple species and a species builder, multiple spaceships and a spaceship builder, multiple suits of power armor and a power armor builder, as well as rules for alien worlds, robots, cybernetics, and mecha. All are modular and easy to use.



Rating:
[5 of 5 Stars!]
Savage Worlds Science Fiction Companion
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Sword & Planet: A Campaign Guide
Publisher: dicegeeks.com
by david d. [Verified Purchaser]
Date Added: 04/09/2016 21:26:18

this product is a breakdown of elements popular to sword and planet fiction and a very brief history of the genre. if you seek only pure emulation it will be helpful.

ultimately you get what you pay for here. wikipedia can provide you with more information than this PDF.

poor formatting, little content, and an assumed attitude that the genre can only provide very simplistic and childish stories mar this product from fully exploring the potential of the genre.



Rating:
[1 of 5 Stars!]
Sword & Planet: A Campaign Guide
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