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Buck-A-Batch: Magic Armor II
by Samuel K. [Verified Purchaser] Date Added: 08/17/2004 00:00:00

Really great product value for the price, could be sold for even a little more. As a DM it's nice to have my players not immediately recognize every item they find or are awarded. I'm sure other DM's can identify with that!



Rating:
[5 of 5 Stars!]
Buck-A-Batch: Magic Armor II
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Add-A-Room II: The False Treasure Room
by A. F. Y. [Verified Purchaser] Date Added: 07/16/2004 00:00:00

Wahahahha! I like this one too. :) I think my party will meet some of these.



Rating:
[5 of 5 Stars!]
Add-A-Room II: The False Treasure Room
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Buck-A-Batch: Magic Armor II
by Dave M. [Verified Purchaser] Date Added: 07/10/2004 00:00:00

The magic items contained within thiese pages are quite original and can add a unique twist to your games. Better than the usual "whatever +1" or "bag of holding"



Rating:
[5 of 5 Stars!]
Buck-A-Batch: Magic Armor II
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Buck-A-Batch: Magic Armor I
by Matthew O. [Verified Purchaser] Date Added: 06/21/2004 00:00:00

I love the buck-a-batch series. Nice armor ideas and I can even pilfer it for other campaign plots.



Rating:
[4 of 5 Stars!]
Buck-A-Batch: Magic Armor I
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Buck-A-Batch: Magic Armor II
by Matthew O. [Verified Purchaser] Date Added: 06/21/2004 00:00:00

I love the buck-a-batch series. Nice armor ideas and I can even pilfer it for other campaign plots.



Rating:
[4 of 5 Stars!]
Buck-A-Batch: Magic Armor II
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Buck-A-Batch: Magic Items I
by Jan B. [Verified Purchaser] Date Added: 05/27/2004 00:00:00

Really liked this booklet. I'm going to get the rest of them.



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[4 of 5 Stars!]
Buck-A-Batch: Magic Items I
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Buck-A-Batch: Magic Wear II
by Sarah P. [Verified Purchaser] Date Added: 05/22/2004 00:00:00

This PDF includes such gems as Spell-right Hats for the 8 schools of magic, 4 Elemental Robes, 5 elemenal damage gloves, class Cloaks (10, plus a Monk's Robe, which is called a Monk's Cloak in the main text), and an assortment of Quivers and Scabbars. The quivers and scabbards aren't so bad, as I've come to expect copy-and-paste items in these products.

I dislike how the class cloaks give +3 bonuses to charisma when deal with -class- of the same alignment, but then, I'm one of those who tends to automatically say no to odd stat bonuses. The other abilities of the class cloaks are appropriate, but I'm not sure how balanced with each other they are (clerics: +1 to the total of any healing spells; druid: +10 to hide in a forest [not any natural surroundings, just forest]; barbarian: AC penalty during rage negated; bard: one additional use of bardic knowledge per day; fighter: +2 to all saves; etc). The paladin's cloak also mentions that they get a +3 bonus to paladins of the same alignment. I suppose this is useful in campaigns with variant paladins, but it jars me as sloppy all the same.

I despise the Portable Store Backpack. I suppose that means I shouldn't include it in my game, but the statement stands. For twice the cost in the PHB, characters can buy whatever they need out of the backpack (paraphrasing). The DM can decide that the "store" is closed, and in that case, the backpack won't open, or will eat their money, like a vending machine.

I don't think the Spell-right Hats improve your writing skills, and as for the word "doff," I do not think that words means what they think it means. These items also give odd ability adjustments, this time in the form of a -1 penalty.

I wasn't impressed.

To end on a positive note, the Decoy Cloak, the Rope Belt and Sword Belt, and the Two-Way Pouch were fun ideas.



Rating:
[2 of 5 Stars!]
Buck-A-Batch: Magic Wear II
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Buck-A-Batch: Magic Armor I
by Sarah P. [Verified Purchaser] Date Added: 05/22/2004 00:00:00

This PDF continues the trend of cookie-cutter magic items. 10 Dragonscale shields, 4 Elemental shields, 4 Dire -animal- hide armors, 4 alignment armors, etc. As another reviewer mentioned, it does seem cheap, but then, how much does the product cost?

The Acid Shield and Acid-burst Shields (along with their other elemental brethren) were fairly interesting in that they prevent, store, and then release the specified elemental energies on a shield bash, but the gem of the product for me was the Shield of Sorrow, which, after six battles, will cry you a healing potion. After six battles, I'd think you'd need more than a cure light wounds potion, but the idea is sound.



Rating:
[3 of 5 Stars!]
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Buck-A-Batch: Magic Armor II
by Sarah P. [Verified Purchaser] Date Added: 05/22/2004 00:00:00

Ah. In the last product were the Dragonscale Shields (10 of them), in this product are the Dragonscale Armors (10 of them). Add the Hunter Armors (14 of them), and half the promised magic items are gone. I was expecting this. These products could be considerably shortened if the repeat items were compressed to one entry and a subtable followed the main item description.

Of the wall shields, the Ironwall shield could use some tightening up. It is a cookie-cutter shield, the issue being that the wall of iron spell has a duration of instantaneous, so the created wall will never vanish. This is not a pressing issue, but I wish the authors would check spell descriptions before they copy and paste.

Of the quick-destruct shields and armor (they destroy themselves upon contact with the specified thing--fire, water), I find myself wondering why they cost the same to make as a normal, permanent magical suit of armor or shield. As a side note, the warp-quick shield would become useless immediately upon its creation, unless the ambient moisture were to be at 0%. Just don't breathe on it.

On the positives, I like the idea of the Complete Shield (a great defense versus a hulking hurler or other damage beast, but only once). I also like the Traveler's Armor.

What I bought this last time around will likely be the last of these products I'll buy. The one or two neat items per product are not worth $1 to me. You may decide differently.



Rating:
[2 of 5 Stars!]
Buck-A-Batch: Magic Armor II
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Buck-A-Batch: Magic Rings I
by MICHAEL C. [Verified Purchaser] Date Added: 05/02/2004 00:00:00

GOOD RECOURCE, HOWEVER I THOUGHT USING THE SAME TEMPLATE FOR A WEAPON/ARMOR/ITEMS AND MODIFYING IT SLIGHTLY,AND LISTING THAT VARIED TEMPLATE 20 TIMES WAS KINDA CHEAP. BUT STILL A DECENT RESOURCE.



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[3 of 5 Stars!]
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Buck-A-Batch: Magic Rings II
by MICHAEL C. [Verified Purchaser] Date Added: 05/02/2004 00:00:00

GOOD RECOURCE, HOWEVER I THOUGHT USING THE SAME TEMPLATE FOR A WEAPON/ARMOR/ITEMS AND MODIFYING IT SLIGHTLY,AND LISTING THAT VARIED TEMPLATE 20 TIMES WAS KINDA CHEAP. BUT STILL A DECENT RESOURCE.



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[3 of 5 Stars!]
Buck-A-Batch: Magic Rings II
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Buck-A-Batch: Magic Weapons I
by MICHAEL C. [Verified Purchaser] Date Added: 05/02/2004 00:00:00

GOOD RECOURCE, HOWEVER I THOUGHT USING THE SAME TEMPLATE FOR A WEAPON/ARMOR AND MODIFYING IT SLIGHTLY,AND LISTING THAT VARIED TEMPLATE 20 TIMES WAS KINDA CHEAP. BUT STILL A DECENT RESOURCE.



Rating:
[3 of 5 Stars!]
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Buck-A-Batch: Magic Weapons II
by MICHAEL C. [Verified Purchaser] Date Added: 05/02/2004 00:00:00

GOOD RECOURCE, HOWEVER I THOUGHT USING THE SAME TEMPLATE FOR A WEAPON/ARMOR AND MODIFYING IT SLIGHTLY,AND LISTING THAT VARIED TEMPLATE 20 TIMES WAS KINDA CHEAP. BUT STILL A DECENT RESOURCE.



Rating:
[3 of 5 Stars!]
Buck-A-Batch: Magic Weapons II
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Buck-A-Batch: Magic Wear I
by MICHAEL C. [Verified Purchaser] Date Added: 05/02/2004 00:00:00

GOOD RECOURCE, HOWEVER I THOUGHT USING THE SAME TEMPLATE FOR A WEAPON/ARMOR AND MODIFYING IT SLIGHTLY,AND LISTING THAT VARIED TEMPLATE 20 TIMES WAS KINDA CHEAP. BUT STILL A DECENT RESOURCE.



Rating:
[3 of 5 Stars!]
Buck-A-Batch: Magic Wear I
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Buck-A-Batch: Magic Armor I
by MICHAEL C. [Verified Purchaser] Date Added: 05/02/2004 00:00:00

GOOD RECOURCE, HOWEVER I THOUGHT USING THE SAME TEMPLATE FOR A WEAPON/ARMOR AND MODIFYING IT SLIGHTLY,AND LISTING THAT VARIED TEMPLATE 20 TIMES WAS KINDA CHEAP. BUT STILL A DECENT RESOURCE.



Rating:
[3 of 5 Stars!]
Buck-A-Batch: Magic Armor I
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