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Dungeon Master's Guide (1e)
by RICHARD [Verified Purchaser] Date Added: 12/14/2023 22:18:22

Wish I could rate it - ordered 10 days ago and it’s apparently waiting to be printed and has been for quite some time- not sure what the turnaround time is but I see other reviews that say “received item quickly “ - this is not one of them.



Rating:
[1 of 5 Stars!]
Dungeon Master's Guide (1e)
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Hellbound - The Blood War (2e)
by Ethan [Verified Purchaser] Date Added: 12/12/2023 11:23:12

The only real problem with this set (like quite a few scans of old TSR products) is that they are incomplete. For instance, if you try to print out the player's map for a scenario from Visions of War, you will find a rather large strip in the middle where the two sides do not meet. In other words, the two pages that are meant to be joined together are MISSING the image near the original spine of the book. Other than that, it's a great read even if you just want background for your campaign and intend to keep your players from getting embroiled in the Blood War.



Rating:
[4 of 5 Stars!]
Hellbound - The Blood War (2e)
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D&D Expert Set Rulebook (B/X ed.) (Basic)
by Scott S. [Verified Purchaser] Date Added: 12/11/2023 13:57:35

POD version is out now and it is excellent. Hopefully they will do the basic in POD soon.



Rating:
[5 of 5 Stars!]
D&D Expert Set Rulebook (B/X ed.) (Basic)
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M1 Into the Maelstrom (Basic)
by Ethan [Verified Purchaser] Date Added: 12/09/2023 16:21:20

The contents page makes reference to DM Map 6 & 7. Are they missing from the reprint or was it just more editorial laziness on the part of TSR in the mid-80s?



Rating:
[4 of 5 Stars!]
M1 Into the Maelstrom (Basic)
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Chains of Asmodeus
by Talia S. [Verified Purchaser] Date Added: 12/07/2023 15:10:30

This is definitely a valuable product. With nearly 300 pages of fiendish evil throughout its pages it serves as the most thorough exploration of the full nine Hells in Fifth edition. The adventure hooks are well-crafted and implemented in a way to drive the characters in the right direction, but give them lots of freedom along the way. As someone who was looking for an adventure like this, I absolutely love how well put together the whole thing is, and look forward to running my own version of it with some players in the future.

I felt the need to take it down to four stars for a few reasons I'll elaborate on, shortly, but I will say I highly reccommend this product to anyone who wants to run a deep dive into the Nine Hells.

Downsides/Weaknesses:

The art style of the archdevils. I'm just not really a fan of most of them. They look like rendered 3d models, and their textures seem off. They also look very little like previous official art for the characters, and do not feel as enticing as many are described as being. They also look a bit more like Sci-Fi aliens than fiends to me. It may be something that you like or doesn't bother you, so YMMV on the topic, and I'm just a sucker for different art styles than this one. The art for the monsters in Appendix B is much closer to what I would expect and would have preferred for the rest of the content. The difference in style of artists is just a significant mark for me.

Statblocks. Are mostly very good. I'll agree with another reviewer that some abilities, like all language proficiency should be more broadly applied to the archdevils, but overall they are well-crafted and should lead to really interesting encounters. I do think that all of them will see some level of adjustment in my own play, but this is commonly necessary for any high level campaign to do a little tweaking here and there. It's a little unfortunate that the campaign also requires multiple additional resources to provide the statblocks for all of the included encounters, so that's something that bugs me just a bit too, but it's entirely understandable. It is one of the benefits of being an officially licensed product that it's not restricted to using the SRD or unique content, but it does make this book a little more complicated to use. (Updated document fixed one of the mistakes in a statblock for the Hellcats mentioned in an earlier review.)

Partially Improved by recent update. Maps and artwork: Overall the scene-setting pieces and the cartography are interesting and useful. I would really like to see all of the planar maps, and really almost all of the images extracted for better VTT integration. The player handouts and other large spreads especially would be far easier to use at the table (virtually or in person) as images in addition to their place within the text. The whole adventure could also use some additional basic battlemaps for areas within the planes that are likely to arise. There are several thoroughly described areas (and several less thoroughly detailed ones) that involve potential combat encounters, and very few of them have anything close to resembling an appropriate battle map for them. This is something I would have truly liked to see, even if many of the encounters are flexible as to where they might occur. It would have been great to see possible lair/palace maps for the archfiends as well, but that's not entirely within the scope of the adventure. But even many adventure locations could have really benefitted from having a map to put them in. Those maps that do exist are decent, and it would have been nice to see more. Note: A recent update added a handful of images for battle maps as a seperate download. I would love to see this pack improved on with an inclusion of more of the artwork as individual files as well. It is a real boon to VTT play in particular, but also just generally. (Side note, if a FoundryVTT or Roll20 module for this ever gets created, I would absolutely snap it up, especially if it could be discounted for PDF owners and/or it contains additional maps and implemented artwork.)

Edit: They recently released additional battlemaps which really help fill things out a bit more on that side of things. I will still stand by my initial four-star rating for now, but if we get another update of similar scope and a touchup, then I can unreservedly bump that up to 5 stars.

Overall, these things were enough for me to knock it down from a 5 star product, but I absolutely love what they've created here and hope to see more items like this in the future.



Rating:
[4 of 5 Stars!]
Chains of Asmodeus
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Monstrous Manual (2e)
by jacob k. [Verified Purchaser] Date Added: 11/29/2023 04:37:23

I have the original 3 ring binder with only the first stack of monsters that it came with. I never got around to getting the other packs to fill the binder. I'm happy to see all of them in this clear, easy to read, excellent bound reprint from drivethroughrpg. Another book I'd love to have a copy in hard cover.



Rating:
[5 of 5 Stars!]
Monstrous Manual (2e)
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Dungeon Master Guide, Revised (2e)
by jacob k. [Verified Purchaser] Date Added: 11/29/2023 04:35:35

Excellent copy, print is nice, binding is excellent and way more durable then my DM guide I bought when 2e first came out (its falling apart from so much use).. I hope this never goes off the print list and hope the hard back version comes as I'd love a hard back copy as well.



Rating:
[5 of 5 Stars!]
Dungeon Master Guide, Revised (2e)
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S5 The Dancing Hut of Baba Yaga (2e)
by jacob k. [Verified Purchaser] Date Added: 11/29/2023 04:31:54

A classic module I was happy to be able to get in print form. A pdf is nice but print is king!



Rating:
[5 of 5 Stars!]
S5 The Dancing Hut of Baba Yaga (2e)
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Monstrous Manual (2e)
by Geoffrey [Verified Purchaser] Date Added: 11/28/2023 00:57:55

Got my copy today, only 2 weeks from the UK to AUS, very happy to have this tome in my hands again.



Rating:
[5 of 5 Stars!]
Monstrous Manual (2e)
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GAZ1 The Grand Duchy of Karameikos (Basic)
by Chris [Verified Purchaser] Date Added: 11/26/2023 13:13:57

A fantastic example of a proper reproduction. Very nicely printed, great quality, with no obvious scanning flaws. The original A1 map is incorporated into the book itself here, which is fine but of course not the same as having the proper pullout map.

The content of GAZ1 itself are about as good as it gets, as a DM resource. Karameikos serves as the centre-of-the-world for most BECMI Mystara campaigns, and is a highly versatile setting. A must-have resource.



Rating:
[5 of 5 Stars!]
GAZ1 The Grand Duchy of Karameikos (Basic)
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Player's Handbook, Revised (2e)
by Nicolas [Verified Purchaser] Date Added: 11/19/2023 21:02:24

I purchased the 3 book set (PBH + DMG + MM) in softcover and think these are of solid quality. They are of the later printing from the mid 90s, which in my opinion is not the best, but they do work well together as a cohesive set. I bought these to use as reference as my original books are getting too old and worn to handle the beer and cheese dip from years of play. For the price I'm happy. Since the hardback versions are now worth their weight in gold, these ones are perfect for reference without too much worry you may damage them.

My biggest gripe is that the packaging for the shipment was lackluster to say the least... Luckily it didn't rain before I was able to get home, as one entire side of the package was exposed to the elements. There was also some adhesive from the box on the pages of the DMG, I was able to carefully clean it off but it was not ideal for a near $90 purchase. I also recommend grabbing the PDFs with them, as nowadays I find myself using a tablet/laptop to read them just as much (if not more) than the paper version.

Books them selves are 5/5 for me, but the packaging and shipping was disappointing.



Rating:
[4 of 5 Stars!]
Player's Handbook, Revised (2e)
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Chains of Asmodeus
by Travis G. [Verified Purchaser] Date Added: 11/19/2023 17:58:25

Itneedserrata to orrectdetailsFor example, I can't find anything in it that discusses down time for my players. You never go back to civilization or "normal" areas, so typical down time doesn't apply. The players are just constantly at risk the entire time, which is fine, but I'd like options on how to deal with it. The developers have a mechanism to facilitate a small amount of buying and selling of loot with the party's patron visiting, but i get the impression that's not the intent behind their creation. I can figure out additional options on my own, but it'd be nice to have ideas that fit with the story. I can just add options from the Avernus campaign, but it feels like an oversight to not even discuss it in the book. Also,

there are small errors that need looked at. For example, in the monsters section, there are stats for a Hellcat. It has a trait called Shadow Dweller, which you'd assume means it gets advantages in shadows. The copy I have says attacks against it in dim or bright light are made at a disadvantage. If that's the case, why would it ever leave the light? Aside

from these issues, I do think it's great content. The art is wonderful and the premise is quite good. It just feels like there wasn't much play testing done to catch these small issues. I wish I could've gotten a hard copy.



Rating:
[4 of 5 Stars!]
Chains of Asmodeus
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DDAL05-02 The Black Road (5e)
by Kyle M. [Verified Purchaser] Date Added: 11/18/2023 18:03:25

This is a great T1 adventure! Had a table of more seasoned adventurers and they loved it! It's a bit shorter, and I was able to run it in almost exactly 2 hours. Good mix of RP, combat, and environmental challenges. However, you could run it for longer if you adjust it a bit to include "optional" combats, assuming your players want more of a challenge.

My players were enthusiastic when I told them I could beef up the encounters for them. The added challenge kept them on their toes, but wasn't too difficult.

Overall, this is a great adventure to run at a local game store like I did!



Rating:
[5 of 5 Stars!]
DDAL05-02 The Black Road (5e)
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In the Cage: A Guide to Sigil (2e)
by Richard G. [Verified Purchaser] Date Added: 11/15/2023 20:08:01

POD is a little dark in some places but overall very nice and worth the purchase. maps are included and reduced in size to fit on pages. Still references well. Section on Fortunes Wheel is useful for use with fifth edition Planescape adventure book.



Rating:
[5 of 5 Stars!]
In the Cage: A Guide to Sigil (2e)
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S5 The Dancing Hut of Baba Yaga (2e)
by Richard G. [Verified Purchaser] Date Added: 11/15/2023 12:20:03

Print is very clear and clean. Very happy with this POD purchase.



Rating:
[5 of 5 Stars!]
S5 The Dancing Hut of Baba Yaga (2e)
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