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The Zorcerer of Zo

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Once Upon a Time, in the Zantabulous Land of Zo. . .

Tailors face giants, enchanted queens dance with human peasants, talking creatures perform domestic duties, witches cast curses and fairies grant blessings. And all are seeking their Happily Ever After.

Fairy tales and folktales have served as fertile ground for many stories, novels, cartoons, movies, and games. They speak to common - possibly timeless - human emotional concerns. Despite being retold again and again until they are cliche and their images instantly familiar, something about fairytales always remains fresh and new, speaking expressively to even long-familiar readers or hearers. Fairytales unite the ordinary and the extraordinary in stories full of magic, wonder, and moral lessons.

The Zorcerer of Zo (ZoZ) is a fairytale RPG by Atomic Sock Monkey Press, publishers of Dead Inside and Truth & Justice. Inside ZoZ, you'll find:

  • An extensive discussion on fairytales, their nature and tropes.
  • An evocative game setting: the Zantabulous Land of Zo (and its five Kingdoms) -- strongly influenced by much-beloved fairytale otherworlds like Oz (naturally), Narnia, Wonderland, Fantastica, The Neighborhood of Make-Believe. Florin & Guilder, Neverland, Living Island -- and how it developed in-play with the help of the author's gaming group.
  • The "Good Parts" PDQ System -- a slimmed-down version of the PDQ Core Rules, complete in itself, suitable for fast-paced, straightforward fairytale play.
  • Extensive notes on how the initial ZoZ campaign was begun, the setting and episodes were developed, how the game was run, and the campaign came to an exciting climax (and advice on how you can do the same yourself).
  • Two "DVD commentary tracks" of textboxes -- one from the author/GM and one from the players of the PCs -- on the Actual Play of the campaign.
  • An appendix with Bonus Material like campaign production notes and additional NPCs.
In the words of Willy Wonka:

Close your eyes.
Make a wish.
Count to three.
Come with me
And you'll be
In a world of
Pure imagination. . .


The Zorcerer of Zo
ASM-030 (208 landscape pages)
* Written by Chad Underkoffler
* Additional Writing by Andrew Byers & Scott Kane
* Art by Fred Hicks, Greg Holkan, & Scott Kane
* Edited by Eric Burns
* Layout by Fred Hicks

Have you tried the other games in the PDQ family? One basic system, worlds of gaming fun!
 
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Reviews (12)
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Reviews
-
August 5th, 2007
This game is simply beautiful, especially to a hopeful game designer. Be warned that the majority of the book deals with the author's campaign for this setting and it reads more like a fairy tale than a game text; however, that was an added feature to [...]
Chris G. [Featured Reviewer]
-
June 2nd, 2007
Zorcerer of Zo At first I wanted an opening paragraph filled with Z?s instead of S?s but I felt that was a bit too annoying. Instead I will dive in on the fun of Fairy Tale gaming. It is games set in those mythical worlds or ones heavily influenced [...]
-
May 16th, 2007
Fantastic descriptions of fairy tails and how to game them. LIKED: Things I knew but never made a strong connection, for example the size of armies in Fables and Fantasy. DISLIKED: Zo itself could use some more description. I [...]
-
May 8th, 2007
We started a campaign using this material, and we had lots of fun. This is probably going to be a big jump if you've played rules-heavy stuff like D&D, Rolemaster, etc. It's a lot like Subjective Fudge, if you've ever tried it. Character generation [...]
Andrew B. [Featured Reviewer]
-
February 28th, 2007
I admit that I was initially drawn to this product because of my past experience with the PDQ system. I've seen PDQ used in a game about ninja who deliver fast-food, and I've seen it used for a tongue-in-cheek fantasy adventure setting. It comes as no [...]
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 Recent History









Product Information
Pages
104
Edition
1.0
Publisher Stock #
ASM-030
File Size:
5.07 MB
Format
Original electronic
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

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For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
File Last Updated:
November 17, 2006
This title was added to our catalog on November 17, 2006.
Publisher Info
Atomic Sock Monkey Press
Publisher Average Rating