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The Imperial Age: Faeries

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Adamant Entertainment is proud to present The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past.

The Imperial Age: Faeries offers Gamemasters and Players one of the most comprehensive supplements on Faeries ever released, applicable not only to Victorian-era d20 campaigns, but any game looking for a taste of the otherworldly realm.

Chapter One, On Being Fey, presents an introduction to the use of Faerie in an Imperial Age campaign, and a half-dozen Victorian theories as to the nature and origins of Faeries.

Chapter Two, Becoming Fey, provides an exhaustive collection of all manner of races, sizes and types of Faerie, presented as playable races for PCs or NPCs.

Chapter Three, Fey Touched, includes rules for the mingling of Faerie and Human blood, providing new Talent Trees, Feats, and Starting Occupations. Also included is the Changeling racial advanced class, by which a human character may develop into one of fey blood.

Chapter Four, Fey Foes, presents several templates that can be used to create creatures from the realm of Faerie, as well as several new monsters and a collection of Faerie NPCs.

Chapter Five, Fey Tales, presents three different Imperial Age Faerie campaigns, each with setting details and a campaign-specific advanced class:

  • In "The Fair Empire", the veil between our world and the Otherworld was first pierced in 1599 -- it is now the late 19th century, and the Immortal Queen Victoria Glorianna, ruler of England, Wales, Ireland, America, Canada, Australia, India, the Summer Lands and rightful queen of Scotland, sits on the High Throne of the Endless English Empire.

  • "The Fair Lands" is more than just a single campaign setting, as it can be used in any campaign. It details the Faerie Realm -- taking ordinary PCs and casts them into a world of magick and danger where they might struggle to save or rule a kingdom, recover ancient treasures, or simply get back home.

  • Lastly, "Fair Folk" presents a world like our own, but where a select group of officers of the Metropolitan Police have been quietly investigating reports of Faerie activity, simultaneously trying to protect the Empire, uncover the truth, and keep the public from panic.


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Critiques (3)
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Critiques
Timothy B. [Featured Reviewer]
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April 10th, 2012
The Victorians loved faeries. Even the creator of Sherlock Holmes, Sir Arthur Conan Doyle loved them a believed they were real. This book help you do that for your game as well. Plenty of faerie races are given along with their d20 stats for pla [...]
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April 27th, 2009
A vey good "Falkensteinish" work up of Victorian style Faeiries. [...]
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March 3rd, 2009
...the most comprehensive take on faeries I've seen for d20 Modern, or for d20 3.5 for that matter. The Imperial Age Magick book is all but required to get the best use out of it though. [...]
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Information Produit
Gold seller
Pages
77
Stock Editeur #
ADM4114
Pleine Taille:
11 MB
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Original electronic Click for more information
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Cet article a été ajouté à notre menu sur April 02, 2008.