A Dungeons & Dragons 3.5e mini-adventure site for 3-4 Characters of Level 1 or 2
In a cave on the banks of a forest stream, dwells a constantly grumpy old Ogre called Grunk. This old Ogre spends his days fishing or arguing with himself over the mundane – be they real or imagined – trivial things that trouble the muddled minds of Ogres. Occasionally Grunk ventures out from his hovel in search of something to add a little spice to his cooking pot. Which he usually finds in the form of an unfortunate farmer’s cow, or the farmer himself.
Some years ago Grunk re-purposed a collapsed riverside cave, by clearing out the rubble and building up the cave walls with stolen stone blocks that Grunk scavenged from a nearby ruined temple. After weaving a roof of thatched branches over the structure Grunk covered his new lair with the dirt that had once filled the cave when it originally collapsed. The passage of years has further concealed the underground structure as wild grass spread across the dirt roof, leaving only the exposed cave mouth as evidence of it’s presence in the landscape.
What is a Compass Point?
Our Compass Points are not self-contained adventure modules, although they could easily be turned into a mini-adventure. Instead, the objective of a Compass Point is to act as “filler” material that a Game Master can add to their campaign.
We provide all of the maps and NPC Data information, plus plot hooks and NPC motivation, but how the Compass Point is inserted into the GM’s running narrative is completely up to the GM.
The entire principle behind our Compass Points is...
“A Game Master can simply employ the Compass Point module to add a side-adventure to their campaign, while the Story Content provides context, hints, and tips.”
Guidelines
This document is a basic set of guidelines, it is not a set of rules carved in stone that must be followed to the letter. In fact, we recommend that you modify any part of the module to fit your campaign – adding or removing any components, as you feel necessary.
What is inside?
This edition of Compass Point #04: Grunk's Lair has been designed for players and Game Masters who use Virtual Tabletop Apps such as Roll20, Battlegrounds, or d20Pro. Inside the product zip file, you will find a PDF Guide Book that covers Grunk's Lair. The guide details the inhabitants of the Ogre's Lair, their motivations and stats, plus several plot hooks to help introduce the location into your campaign. Next up are the maps for the monster lair itself, each map is cross-referenced in the guide with a detailed description and "ready-made" Game Master Narrative. Lastly, you will find a folder of Character Tokens that you can use to display each of the NPC's found inside the tower on the virtual tabletop.
Check out some of Studio WyldFurr's best-selling contributions:
This pack of virtual tabletop tokens provides you with several Orc monsters to hunt your players with!
|
This pack gives you a wealth of creatures for wilderness maps and a set of encounter maps.
|
Design your own underground tombs and dungeon adventure maps with Map Tiles from Studio WyldFurr.
|
Looking for more? Browse Studio WyldFurr's Product Categories
Index | Adventure Maps | Virtual Tabletop Tokens | Adventure Modules | Map Tiles Art Assets | Bundle Deals