| Player Paraphernalia #81 The Blackguard (Hybrid Class) Regular price: $1.49 Bundle price: $1.12 Format: Watermarked PDF
| Player Paraphernalia #81
The Blackguard
The world is full of dark intentions and bleak moral apathy. Issue #81 introduces a new class that thrives in such a world, willing to take advantage of any situation for its own gratification. The blackguard is based on the barbarian and rogue classes, learning to focus hiw own dark deeds to a preternatural degree while learning new ways to use this focus intensity to his own betterment. The blackguard is especially hardy and just as skilled with the sword as any warrior but he knows how to stack the deck in his favor and when it is better to cut and run.
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| Player Paraphernalia #82 The Esotericist (Archetype Class) Regular price: $1.49 Bundle price: $1.12 Format: Watermarked PDF
| Player Paraphernalia #82
The Esotericist (Archetype Class)
Knowledge is not the province of faith and guidance of gods, and the Esotericist dabbles in the realms of mind and the psyche. Issue #82 presents the Esotericist, an oracle archetype created by Margherita Tramontano. The archetype also includes the "Crazy" curse. A new psychically focused Mystery is also presented that can be used with the archetype or any other oracle build.
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| Player Paraphernalia #83 Wizard Implements (Alternate Class Rules) Regular price: $1.99 Bundle price: $1.49 Format: Watermarked PDF
| Player Paraphernalia #83
Wizard Implements, Alternate Class Rules
Seeing the power that can be harnessed from psychically charged objects, there wizards that forego their normal connection to the classical schools of spellcraft to harness the powers of specific tokens of arcane significance. This issue presents an alternate means of implementing the wizard's arcane bond and specialization of arcane energies based upon the implements used by the Occultist as found in Paizo's Occult AdventuresTM.
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| Player Paraphernalia #84 Domains of the Kingdom (Ten Nature Domains) Regular price: $1.49 Bundle price: $1.12 Format: Watermarked PDF
| Player Paraphernalia #84
Domains of the Kingdom, Ten Nature Domains
This issue of Player Paraphernalia offers ten new nature-based domains designed for druids and other nature-themed classes. Offering the contributions of Jeff Gomez and Maria Smolina, the domains of bat, bear, and boar provide the means of capturing the essence of several animals and the rugged taiga environment.
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| Player Paraphernalia #85 The Seven Odious Orders (Seven Cavalier Orders) Regular price: $1.49 Bundle price: $1.12 Format: Watermarked PDF
| Player Paraphernalia #85
The Seven Odious Orders
Introducing seven new cavalier orders based on seven deadly sins. Sparked from a discussion with Adam Matherly, the orders of Anger, Envy, Gluttony, Greed, Lust, Pride, and Sloth.
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| Player Paraphernalia #86 Seasoned Flexibility (Three New Archetypes) Regular price: $1.49 Bundle price: $1.12 Format: Watermarked PDF
| Player Paraphernalia #86
Seasoned Flexibility, Three New Archetypes
This issue of the Player Paraphernalia presents three new archetypes. The Ruthless Overseer by Derek Blakely presents a rogue archetype that thrives off of the misery of others. The Seasoned Veteran by Nikolai Samarine presents a fighter archetype for a matured warrior. And finally, the Whip Master, another fighter archetype whose preferred weapon is more an extension of himself than anything else. A new whip based feat is also included.
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| Player Paraphernalia #87 The Precentor (New Paladin Archetypes) Regular price: $0.99 Bundle price: $0.75 Format: Watermarked PDF
| Player Paraphernalia #87
The Precentor (New Paladin Archetype)
This issue introduces a new Paladin archetype whose voice lifts even the heavens above, the Precentor. The creation of James Cooke, this archetype melds the bardic performance with the holy service of the paladin. Three new alternate divine bonds are also presented to extend the flexibility of the paladin.
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| Player Paraphernalia #88 Taking on the Dead (New Cleric Archetypes) Regular price: $1.04 Bundle price: $1.12 Format: Watermarked PDF
| Player Paraphernalia #88
Taking on the Dead, New Cleric Archetypes
This issue introduces three new cleric archetypes that focus on taking the fight to undead. The ghost hunter learns how to harness his ability to channel energy in enhancing his weapons and armor to deal with the incorporeal threats. The Undead Hunter hearkens back to an older version of the cleric, not only using her channel energy to turn undead, but even destroying them at higher levels. The vampire hunter uses her faith to empower her ability to take on those blood-thirsty undead predators. A new domain and spell are also included in this issue as well.
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| Player Paraphernalia #89 Lead in the Air (New Gunslinger Archetypes) Regular price: $1.49 Bundle price: $1.12 Format: Watermarked PDF
| Player Paraphernalia #89
Lead in the Air, New Gunslinger Archetypes
This issue features the creations of N. Jolly, two gunslinger archetypes that couldn't be further apart in regards to purpose and design, yet this dichotomy offers an interesting balance in functionality. The archetypes are the Close Quarters Combatant and the Heavy Gunner, each focusing on a different type of firearm. Three new feats are also included that nicely compliments these two archetypes.
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| Player Paraphernalia #90 Truly Nature's Ally (New Archetypes) Regular price: $1.49 Bundle price: $1.12 Format: Watermarked PDF
| Player Paraphernalia #90
Truly Nature's Ally, New Archetypes
This issue introduces six new archetypes, each focusing on summoning nature's ally or other wild aspects. There are two new archetypes for the druid, hunter, and ranger, including archetypes that completely replace the spell-casting ability. Based on a thread found in the Pathfinder RPG group on facebook, the challenge was to present something that created a spell-less version of the druid. The archetypes for the druid and hunter offer both a diminished and completely spell-casting versions. A new feat is included to enhance these archetypes.
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