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Miracles & Wonders: The Definitive D20 Guide to Divine Magic

Miracles & Wonders: The Definitive D20 Guide to Divine Magic

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For over thirty years now, Divine magic has been treated as little more than a poor man's version of Arcane magic -- different in spell lists, but treated as essentially identical. Still based on a certain number of spells per day, with predefined effects, etc.

Likewise, playing a cleric, druid or paladin often ignored the things that make those classes more than just a different kind of magic-user, or a fighter who can heal wounds and turn undead.
All of that ends now.

Written by Stephen J. Barringer, Miracles & Wonders gives GMs and players a completely new system for handling divine magic. Divine miracle-workers call upon their deity directly, asking for a miracle at the moment it is needed, and the GM, roleplaying the Power in question, dictates the exact result based upon the character's accumulated reserve of divine Grace, their success at Invocation (and subsequent Humility), the Hubris they have incurred and scope of the miracle sought.

Using this system, miracles of biblical scope can be played out within the game setting, returning the quality of wonder, might and world-shaking importance that accompanies miracles throughout mythology.

Included in this 25-page PDF are:
  • Doctrines of Service, which help determine the character's accumulation of Grace and Hubris.
  • Benedictions (ongoing or permanent abilities)
  • The seven basic types of Miracles: Creation, Dominion, Health & Healing, Insight, Protection & Warding, Smiting, and Summoning & Banishing...all ranged in scope from subtle to mythic
  • The loss of powers: Rebukes and Execration
  • Recovery of powers through Atonement.
...plus notes on Roleplaying deities, adventure hooks and more!
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Critiques
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June 9th, 2006
Miracles & Wonders details a well thought-out system of replacing divine magic with miracles and ceremonial benedictions. It's divine "magic" in the style of the Bible, essentially making the cleric character a saint. Yet, despite its Biblic [...]
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June 1st, 2005
We are definite need of more products like this. Not a collections of new feats and prestige classes but a workable plug-in designed to take the place of one D&D's sacred cows. The problem with divine magic is that clerics, druids, and other divin [...]
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May 20th, 2005
Now this is how I've always felt divine magic should be handled. Since when did the prophets of old have to memorize spells? The system may be a little too open ended for some, but in a role playing heavy game it is ideal. I could see doing away with d [...]
Critiques
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Miracles & Wonders: The Definitive D20 Guide to Divine Magic
Miracles & Wonders: The Definitive D20 Guide to Divine Magic









Information Produit
Pages
25
TEXT_EDITION
1.0
Stock Editeur #
ADM2006
Pleine Taille:
3.06 MB
Format
Original electronic
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Cet article a été ajouté à notre menu sur March 24, 2005.
Info Editeur
Adamant Entertainment
Adamant Entertainment
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Miracles & Wonders: The Definitive D20 Guide to Divine Magic on Adamant Entertainment