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Imperial Age Bundle [BUNDLE]

Imperial Age Bundle [BUNDLE]

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This bundle contains the titles below, in the formats listed by each.



 Imperial Age Magick
 Regular price: $5.95
 Bundle price: $1.96
 Format: ZIP File
Adamant Entertainment is proud to present The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. From Victorian literature and actual occult practice to later fiction set in the era, depictions of magic (or magick, to use the spelling proffered by Aleister Crowley) are varied. Imperial Age Magick does not attempt to present a single magic system. Rather, it is meant as a tool kit for GMs to design the magick system that best suits their campaigns by mixing and matching numerous elements, creating a system that is specifically and inherently Victorian in tone. Imperial Age Magick presents several magical styles for the Game Master to choose from when creating an Imperial Age: Magick campaign, whether ...


 The Imperial Age: Advanced Class - Alienist
 Regular price: $3.00
 Bundle price: $0.99
 Format: PDF
Adamant Entertainment is proud to present The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past.The Alienist is an advanced class that introduces psychical abilities into an Victorian-era campaign. While the Alienist publicly claims to be a simple psychiatrist, in truth he has formidable mental powers. Unlike the hermetic disciple and the medium, the Alienist's powers do not come from ancient rituals or consultations with spirits. Instead, the Alienist has learned to unlock the powers within his own mind. This supplement also deals with the psychical abilities of the Disturbed, untrained individuals that have managed to manifest psychic abilities. Part of the mission of the Alienist is to track these disturbed individuals down an...


 The Imperial Age: Advanced Class - Gentleman Scientist
 Regular price: $2.00
 Bundle price: $0.66
 Format: PDF
Adamant Entertainment is proud to present The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. From reanimating corpses to invisible men, the Gentleman Scientist is a staple of the Victorian literary genre. These reclusive inventors work tirelessly in their laboratories to unlock secrets of science that humanity has yet to discover and make practical applications with them. While the inventions of literary Gentleman Scientistsare ostensibly rooted in scientific principles, in truth they are often just as mysterious and unexplainable as the magical arts. For example, the process that transformed Dr. Jekyll to Mr. Hyde is explained as an exotic drug, but in truth it is a magical potion. With that in mind, the marvellous inventions ...


 The Imperial Age: Advanced Class - Monster Hunter
 Regular price: $2.00
 Bundle price: $0.66
 Format: ZIP File
Adamant Entertainment is proud to present The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. Monster Hunters are dedicated to ridding the world of unnatural menaces. While universal in mission, they are diverse in their approaches. Some Monster Hunters are educated scholars who execute careful plans. Others walk in where angels fear to tread once they learn of a monster's presence. Some Monster Hunters specialize in ridding the world of one type of monster, while others have a more general mission. Some Monster Hunters will work for an organization, while others prefer to work alone. The quintessential Monster Hunter is Abraham Van Helsing, Dracula's nemesis. Requires the use of the d20 Modern Roleplaying Game, publi...


 The Imperial Age: Advanced Class - Scientific Detective
 Regular price: $4.00
 Bundle price: $1.32
 Format: ZIP File
Adamant Entertainment is proud to present The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. The Scientific Detective is the embodiment of rational thought in the Imperial Age. Unlike previous investigators that relied on testimony, superstition, the seriousness of the charge, and quick, convenient conclusions, the Scientific Detective relies on cold, hard facts and observation. What matters most to the Scientific Detective is the truth, no matter how improbable or inconvenient it may seem.Famous literary Scientific Detectives of the Imperial Age include Sergeant Cribb, Lord Darcy, William Monk, Thomas and Charlotte Pitt, and, of course, Sherlock Holmes. Requires the use of the d20 Modern Roleplaying Game, published by Wiza...


 The Imperial Age: Anarchism
 Regular price: $3.00
 Bundle price: $0.99
 Format: PDF
Imagine an afternoon stroll in Trafalgar Square. Perhaps you were just coming from one of the gentlemen’s clubs at Pall Mall. Thankful for a respite from the rain, you are using your umbrella as a walking stick and relying on your bowler to keep your head dry from a possible heavenly resurgence. A young boy, somewhat dishevelled, runs up to you and hands you a note. You took it out of politeness; you read it out of curiosity. The message is simple: Parliament cannot protect you. Join the Revolution. You raise an eyebrow and look back towards the boy. He’s already disappearing down an alley, leaving behind a few more alarmed strollers holding copies of his note. Seconds later, a coach explodes across the busy street. Trafalgar Square is thrown into chaos, with peopl...


 The Imperial Age: British India
 Regular price: $3.00
 Bundle price: $0.99
 Format: PDF
Adamant Entertainment is proud to present the first setting book for The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. Benjamin Disraeli, Prime Minister of Great Britain, once referred to India as “the chief jewel of the imperial crown.†The Imperial Age: British India is a regional supplement for Imperial Age campaigns, covering the history, cultures, and governments of British India during the 1880s and 1890s. A complete guide to the subcontinent is included, detailing the territories that made up the British Raj and its surrounding neighbors. Reprinted in full is a genuine Imperial Age document, the 1893 edition of Constable's Hand Atlas of India, featuring 16 pages of detailed period ...


 The Imperial Age: Engines
 Regular price: $9.95
 Bundle price: $3.28
 Format: PDF
Adamant Entertainment is proud to present The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. The Imperial Age: Engines is the ultimate Steampunk technology sourcebook, designed to aid Game Masters who wish to add fantastic machines (known more commonly in the Imperial Age as “Enginesâ€Â) to their Victorian-era d20 campaigns. This supplement gives the GM all the tools needed to design and build any item of steampunk technology, from vehicles to weapons. Airships, Aetheric Wave Cannons, Giant steam-powered Automatons...all of it can be created with these rules. All in one place, at your fingertips. • Chapter One provides a brief overview of how engines can be presented in an I...


 The Imperial Age: Faeries
 Regular price: $9.95
 Bundle price: $3.28
 Format: PDF
Adamant Entertainment is proud to present The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. The Imperial Age: Faeries offers Gamemasters and Players one of the most comprehensive supplements on Faeries ever released, applicable not only to Victorian-era d20 campaigns, but any game looking for a taste of the otherworldly realm. Chapter One, On Being Fey, presents an introduction to the use of Faerie in an Imperial Age campaign, and a half-dozen Victorian theories as to the nature and origins of Faeries. Chapter Two, Becoming Fey, provides an exhaustive collection of all manner of races, sizes and types of Faerie, presented as playable races for PCs or NPCs. Chapter Three, Fey Touched, includes rule...


 The Imperial Age: Fantastical Races
 Regular price: $9.95
 Bundle price: $3.28
 Format: Watermarked PDF
Adamant Entertainment is proud to continue The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. The Imperial Age: Fantastical Races adapts a plethora of classic fantasy races for use in Victorian-era campaigns. The first section of races, “A Survey of the Fantastical Races,†includes the standard spread of races for a default setting, from dwarves and elves to goblins and orcs. The second section, “The Exotic and the Powerful,†is a selection of optional races -- creatures that are rare in fantasy campaigns (the half-ogre, for example), or that feature level adjustments due to increased size or power (like minotaurs and centaurs). The third section features Racial Paragon Cl...


 The Imperial Age: Fisticuffs & Swordplay
 Regular price: $9.95
 Bundle price: $3.31
 Format: PDF
Adamant Entertainment is proud to present another supplement for The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. “I have some knowledge, however, of baritsu, or the Japanese system of wrestling, which has more than once been very useful to me.†--Sherlock Holmes, from “The Empty House.†Whether it be back-alley brawling, fencing challenges, or kickboxing tournaments, martial arts were alive and well in the Victorian age. While the term “martial arts†conjures images of East Asian karate, kung fu, and related styles, the term itself means any form of combat. While historical versions of these styles did find their way west during the Imperial Age, especially in growing “Chinatown...


 The Imperial Age: Grimoire
 Regular price: $5.00
 Bundle price: $1.65
 Format: PDF
Adamant Entertainment is proud to present The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. Imperial Age: Grimoire is designed to add realism to hermetic traditions in Victorian-era supernatural campaigns. This supplement describes the basics of ritual magick, enhancing the material found in Imperial Age: Magick (although usable separately as well). Unlike the stereotypical fireball-throwing fantasy wizard, hermetic disciples performed elaborate rituals (or incantations) to produce magickal effects. Many of these rituals were interpreted, duplicated, and translated from ancient sources and codified in a book, or grimoire, from which other members of an occult society could study and implement. Imperial Age: Grim...


 The Imperial Age: Hell Hath No Fury
 Regular price: $9.95
 Bundle price: $3.28
 Format: PDF
Adamant Entertainment is proud to present the first adventure for The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. Hell Hath No Fury is an introductory Imperial Age adventure designed for a party of 2-4 first level player characters, and easily scalable for PCs of higher levels. The PCs are hired by a country aristocrat to look into the mysterious circumstances surrounding the death of his brother. As the PCs investigate, they are recalled to London by a Scotland Yard detective who believes that their case may be the latest in a string of murders. Is this a simple case of murderous revenge, or is there something more sinister afoot? Requires the use of the d20 Modern Roleplaying Game, published by Wizards of the Co...


 The Imperial Age: London
 Regular price: $5.95
 Bundle price: $1.96
 Format: PDF
Adamant Entertainment is proud to present a setting book for The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. London is the greatest city of the Imperial Age. While much of the steel and production industries of England resided in Birmingham, the coal that drove the colonial enterprises was extracted in Wales, and shipping was increasingly centered in Southampton and Liverpool, London was the seat of power for the largest empire in the world. Millions walked its teeming streets, and the city has been the setting for diverse Victorian themes and genres, from detective fiction to steampunk. The Imperial Age: London is a complete guide to using the city as a setting for your Victorian-era campaigns, no matter what the g...


 The Imperial Age: Spiritualism
 Regular price: $12.95
 Bundle price: $4.27
 Format: PDF
Adamant Entertainment is proud to present The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. Spiritualism is the belief that man can interact with spirits of the dead in order to learn information and improve himself (some Spiritualists, especially Christian Spiritualists, extend this interaction to include supernatural beings such as angels), which spread in popularity during the Imperial Age. Practitioners of Spiritualism are generally known as Mediums. As the name implies, a Medium is the conduit through which spirits and other outsiders can interact with the physical world. While this title conjures images of seances in darkened rooms, mediums were considered capable of healing as well as divination. The Imper...


 The Imperial Age: The Price of Immortality
 Regular price: $5.95
 Bundle price: $1.96
 Format: PDF
Adamant Entertainment is proud to present an adventure for The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. The Price of Immortality is an Imperial Age adventure adventure designed for a party of 2-4 second level player characters. After a most eventful evening involving a corpse at the theatre, the player characters are hired to locate a young woman from Liverpool who’s fleeing an abusive husband. Are these two events related and, if so, for what nefarious purpose? The Price of Immortality can be scaled for varying character levels, and customized for specific Victorian-era campaigns -- throughout the text are notes on running it as a mundane (no supernatural elements) or monstrosity (with F/...


 The Imperial Age: Victorian Monstrosities
 Regular price: $12.95
 Bundle price: $4.27
 Format: PDF
Adamant Entertainment is proud to present The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. The literature of the Victorian era has generated, refined, and fostered a great number of monstrosities that have endured to this very day. Who hasn’t heard of Count Dracula or Frankenstein’s Monster? What of the Martian invasion or the exploits of the Invisible Man? And who could forget the ultimate in personality disorders in the form of Dr. Jekyll and Mr. Hyde? There are a number of lesser known but just as fearsome literary Victorian monstrosities. Count Dracula did not appear on the printed page until 1897; however, the Victorian vampire myth was alive and well in the forms of Lord Ruthven, Varne...


 The Imperial Age: Victorian Occupations
 Regular price: $1.99
 Bundle price: $0.66
 Format: PDF
Adamant Entertainment is proud to present another supplement for The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. Victorian Occupations presents an alternative list of occupations to the list presented in the Modern SRD. Occupations represent what a character has done prior to becoming a first level character, and are designed to round out a character concept -- not to limit it. For example, if you are playing a private investigator at first level, you need not take the Investigative occupation; perhaps your character grew up as an urchin on the streets of London (Criminal occupation) or served in the colonial army (Military occupation). A myriad of options are presented. This specially-priced product incorporates al...


Total value:$117.49
Special bundle price:$38.77
Savings of:$78.72 (67%)
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Sistema de regla(s)
ISBN
1-30000-204-3
Número de referencia de la editorial
IMPBUND
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Original electronic Click for more information
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File Last Updated:
December 17, 2012
Este producto esta en nuestro catálogo desde December 17, 2012.