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Places of Power: The Last Resort

Places of Power: The Last Resort


A Pathfinder Roleplaying Game Compatible GM's Resource by Mike Welham  The Last Resort sits on a lonely stretch of nearly forgotten road passing through withered, brambly forest and cracked, barren hills. The collection of inns comprising the Last Resort offers a variety of services, some for more peculiar tastes than others for it is not only a waypoint for living travellers, but is also the interim...   [click here for more]
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Places of Power: The Last Resort (5e)

Places of Power: The Last Resort (5e)


A 5e Compatible GM's Resource by Mike Welham  The Last Resort sits on a lonely stretch of nearly forgotten road passing through withered, brambly forest and cracked, barren hills. The collection of inns comprising the Last Resort offers a variety of services, some for more peculiar tastes than others for it is not only a waypoint for living travellers, but is also the interim destination for those...   [click here for more]
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Places of Power: The Last Resort (SNE)

Places of Power: The Last Resort (SNE)


A System Neutral Edition GM's Resource by Mike Welham  The Last Resort sits on a lonely stretch of nearly forgotten road passing through withered, brambly forest and cracked, barren hills. The collection of inns comprising the Last Resort offers a variety of services, some for more peculiar tastes than others for it is not only a waypoint for living travellers, but is also the interim destination...   [click here for more]
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Places of Power: The Midnight Market

Places of Power: The Midnight Market


A Pathfinder Roleplaying Game Compatible GM's Resource by Eric Hindley Astride a deep chasm separating the world of light from the eternal dark of the Ebon Realm, the Midnight Market is a place where the denizens of both worlds meet and trade in relative peace and harmony. Watched over by its vain, but merciless, mistress bloodshed is expressly forbidden within its bustling halls. Here dark-skinned...   [click here for more]
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Places of Power: The Mistfall Refuge

Places of Power: The Mistfall Refuge


A Pathfinder Roleplaying Game Compatible GM's Resource by Jeff Gomez and Jacob Trier Deep within the Greyspire mountains, snugly nestled around the cascading waters of the Mistfall, a huddle of buildings cling to the mountainside. Here, a clan of displaced dwarves has made a living offering refuge to those who seek to temporarily disappear from the outside world. As long as the visitors pay the hefty...   [click here for more]
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Places of Power: The Mudded Manse

Places of Power: The Mudded Manse


A Pathfinder Roleplaying Game Compatible GM's Resource by Mike Welham Hidden in the dismal, swampy depths of the Salt Mire, the Mudded Manse is a well-kept secret among the wealthy and powerful, who travel here to rest and receive treatments for various afflictions. Built around a pit of bubbling mud, reputed to have miraculous cure-all powers, the secluded manse is well worth the trouble of...   [click here for more]
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Places of Power: The Mudded Manse (5e)

Places of Power: The Mudded Manse (5e)


A 5e Compatible GM's Resource by Mike Welham Hidden in the dismal, swampy depths of the Salt Mire, the Mudded Manse is a well-kept secret among the wealthy and powerful, who travel here to rest and receive treatments for various afflictions. Built around a pit of bubbling mud, reputed to have miraculous cure-all powers, the secluded manse is well worth the trouble of a visit if one is afflicted...   [click here for more]
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Places of Power: The Mudded Manse (SNE)

Places of Power: The Mudded Manse (SNE)


A System Neutral Compatible GM's Resource by Mike Welham Hidden in the dismal, swampy depths of the Salt Mire, the Mudded Manse is a well-kept secret among the wealthy and powerful, who travel here to rest and receive treatments for various afflictions. Built around a pit of bubbling mud, reputed to have miraculous cure-all powers, the secluded manse is well worth the trouble of a visit if one...   [click here for more]
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Places of Power: The Prismatic Tower

Places of Power: The Prismatic Tower


A Pathfinder Roleplaying Game Compatible GM's Resource by Mike Welham Atop Starreach Peak, far above the clouds, a tower with stained glass outer walls stands and collects the sun. Here, the Prismatic Guild, led by the sorcerer Atrementous, conducts their experiments with colour, infusing it into their spells. Visitors undertaking the journey to the Prismatic Tower gain access to powerful prismatic...   [click here for more]
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Places of Power: Tibol-Korrin

Places of Power: Tibol-Korrin


A Pathfinder Roleplaying Game Compatible GM's Resource by Mike Welham  The Strait of Tibol-Korrin provides seafaring merchants a relatively safe and easy way to reach the otherwise hard-to-reach, landlocked rival baronies of Tibol and Korrin. A decade ago, the strategically important strait became the focal point of a war between the two rival baronies when a dispute over equitable distribution...   [click here for more]
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Places of Power: Tibol-Korrin (5e)

Places of Power: Tibol-Korrin (5e)


A 5e Compatible GM's Resource by Mike Welham  The Strait of Tibol-Korrin provides seafaring merchants a relatively safe and easy way to reach the otherwise hard-to-reach, landlocked rival baronies of Tibol and Korrin. A decade ago, the strategically important strait became the focal point of a war between the two rival baronies when a dispute over equitable distribution of tariffs dramatically escalated...   [click here for more]
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Places of Power: Tibol-Korrin (SNE)

Places of Power: Tibol-Korrin (SNE)


A System Neutral Edition GM's Resource by Mike Welham The Strait of Tibol-Korrin provides seafaring merchants a relatively safe and easy way to reach the otherwise hard-to-reach, landlocked rival baronies of Tibol and Korrin. A decade ago, the strategically important strait became the focal point of a war between the two rival baronies when a dispute over equitable distribution of tariffs dramatically...   [click here for more]
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Places of Power: Tumblestone Inn

Places of Power: Tumblestone Inn


A Pathfinder Roleplaying Game Compatible GM's Resource by Creighton Broadhurst  Built atop the ruin of a fallen borderland keep, Tumblestone Inn stands amid the wilderlands, far from civilisation’s comforts. Within its stout walls can be found warmth, good cheer and a hearty welcome; without lies little but howling wilderness, marauding orcs and other lurking dangers. Here, gather mercenaries,...   [click here for more]
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Places of Power: Tumblestone Inn (5e)

Places of Power: Tumblestone Inn (5e)


A 5e Compatible GM's Resource by Creighton Broadhurst  Built atop the ruin of a fallen borderland keep, Tumblestone Inn stands amid the wilderlands, far from civilisation’s comforts. Within its stout walls can be found warmth, good cheer and a hearty welcome; without lies little but howling wilderness, marauding orcs and other lurking dangers. Here, gather mercenaries, sellswords and the...   [click here for more]
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Places of Power: Tumblestone Inn (SNE)

Places of Power: Tumblestone Inn (SNE)


A System Neutral Edition Compatible GM's Resource by Creighton Broadhurst  Built atop the ruin of a fallen borderland keep, Tumblestone Inn stands amid the wilderlands, far from civilisation’s comforts. Within its stout walls can be found warmth, good cheer and a hearty welcome; without lies little but howling wilderness, marauding orcs and other lurking dangers. Here, gather mercenaries,...   [click here for more]
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Places of Power: Valley of the Rocks

Places of Power: Valley of the Rocks


A Pathfinder Roleplaying Game Compatible GM’s Resource by Creighton Broadhurst Hidden in a wild, untamed range of wooded hills lies the legend-mantled, mist-drenched Valley of the Rocks. This deep, cliff-fringed valley has lingered in borderland lore for centuries. Many stories speak of the valley’s otherworldly and elusive denizens, its ancient—and impossibly immense—trees and of...   [click here for more]
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Places of Power: Visionary's Perch

Places of Power: Visionary's Perch


A Pathfinder Roleplaying Game Compatible GM's Resource by Jacob W. Michaels Far from the nearest shore, an ancient tower rises from the cold sea. Visitors who brave storm-lashed and pirate-filled waters to reach this remote island can gain a glimpse into the future or answers to their questions…for a price. The ancient cyclops seeress who dwells here, still watched over by the elves who conquered...   [click here for more]
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Portentous Dreams

Portentous Dreams


A Pathfinder Roleplaying Game Compatible GM's Resource by Christian Alipounarian Fascinating and mysterious, the world of dreams and nightmare are rarely trod by the average adventurer. But for some, dreams are a potent source of prophecy, direction and warning. Unlocking and interpreting the true meaning of dreams can gift an adventurer great advantages on his quest and provides a valuable tool for...   [click here for more]
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Portentous Dreams (5e)

Portentous Dreams (5e)


A GM's Resource by Christian Alipounarian Fascinating and mysterious, the world of dreams and nightmare are rarely trod by the average adventurer. But for some, dreams are a potent source of prophecy, direction and warning. Unlocking and interpreting the true meaning of dreams can gift an adventurer great advantages on his quest and provides a valuable tool for a GM seeking to subtly guide his PCs...   [click here for more]
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Portentous Dreams (OSR)

Portentous Dreams (OSR)


A GM's Resource by Christian Alipounarian Fascinating and mysterious, the world of dreams and nightmare are rarely trod by the average adventurer. But for some, dreams are a potent source of prophecy, direction and warning. Unlocking and interpreting the true meaning of dreams can gift an adventurer great advantages on his quest and provides a valuable tool for a GM seeking to subtly guide his PCs...   [click here for more]
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Raisa’s Auction Most Wondrous

Raisa’s Auction Most Wondrous


A Pathfinder Roleplaying Game Compatible Eventure by Creighton Broadhurst Raisa Ojanen, of Raisa’s Curios fame (or perhaps notoriety if you believe the rumours), has secured another batch of wondrous magical items for sale at another of her famous auctions! Only the great, the good or the wealthy are admitted to these exclusive gatherings during which thousands of gold crowns reputedly change...   [click here for more]
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Raisa’s Auction Most Wondrous (5e)

Raisa’s Auction Most Wondrous (5e)


A 5e Compatible Eventure by Creighton Broadhurst Raisa Ojanen, of Raisa’s Curios fame (or perhaps notoriety if you believe the rumours), has secured another batch of wondrous magical items for sale at another of her famous auctions! Only the great, the good or the wealthy are admitted to these exclusive gatherings during which thousands of gold crowns reputedly change hands in exchange for...   [click here for more]
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Raisa’s Auction Most Wondrous (OSR/SN)

Raisa’s Auction Most Wondrous (OSR/SN)


An OSR/ System Neutral Compatible Eventure by Creighton Broadhurst Raisa Ojanen, of Raisa’s Curios fame (or perhaps notoriety if you believe the rumours), has secured another batch of wondrous magical items for sale at another of her famous auctions! Only the great, the good or the wealthy are admitted to these exclusive gatherings during which thousands of gold crowns reputedly change hands...   [click here for more]
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Raisa’s Auction Most Wondrous (P2)

Raisa’s Auction Most Wondrous (P2)


A Pathfinder 2nd Edition Roleplaying Game Compatible Eventure by Creighton Broadhurst Raisa Ojanen, of Raisa’s Curios fame (or perhaps notoriety if you believe the rumours), has secured another batch of wondrous magical items for sale at another of her famous auctions! Only the great, the good or the wealthy are admitted to these exclusive gatherings during which thousands of gold...   [click here for more]
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Retribution 2022 Edition (5e)

Retribution 2022 Edition (5e)


A 5e-compatible adventure for four 1st-level PCs by Creighton Broadhurst This expanded, reorganised edition of Retribution features new art and new text. In the frozen depths of winter, murderous winds mercilessly batter the crumbling Priory of Cymer. Within, trapped by their duty and the heaped snowdrifts that render travel near impossible, the few remaining faithful huddle together and tend the...   [click here for more]
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Retribution 2022 Edition (OSR)

Retribution 2022 Edition (OSR)


An OSR adventure for four 1st-level PCs by Creighton Broadhurst This expanded, reorganised edition of Retribution features new art and new text. In the frozen depths of winter, murderous winds mercilessly batter the crumbling Priory of Cymer. Within, trapped by their duty and the heaped snowdrifts that render travel near impossible, the few remaining faithful huddle together and tend the sacred places...   [click here for more]
Raging Swan Press  $11.45

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Retribution 2022 Edition (P1)

Retribution 2022 Edition (P1)


A Pathfinder Roleplaying Game adventure for four 1st-level PCs by Creighton Broadhurst This expanded, reorganised edition of Retribution features new art and new text. In the frozen depths of winter, murderous winds mercilessly batter the crumbling Priory of Cymer. Within, trapped by their duty and the heaped snowdrifts that render travel near impossible, the few remaining faithful huddle together...   [click here for more]
Raging Swan Press  $11.45

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Road of the Dead 2022 (5e)

Road of the Dead 2022 (5e)


An adventure for 3rd-level PCs by Creighton Broadhurst This expanded, reorganised edition of Road of the Dead features a better layout to enhance your gaming experience. Centuries ago, the Tuath were a mighty folk who strove against the goblins of the Tangled Wood for dominion over that ancient place. Defeated by treachery and their feral, warlike enemies the Tuath’s civilisation was thrown down....   [click here for more]
Raging Swan Press  $8.95

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Road of the Dead 2022 (OSR)

Road of the Dead 2022 (OSR)


An adventure for 3rd-level PCs by Creighton Broadhurst This expanded, reorganised edition of Road of the Dead features a better layout to enhance your gaming experience. Centuries ago, the Tuath were a mighty folk who strove against the goblins of the Tangled Wood for dominion over that ancient place. Defeated by treachery and their feral, warlike enemies the Tuath’s civilisation was thrown down....   [click here for more]
Raging Swan Press  $8.95

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Road of the Dead 2022 (P1)

Road of the Dead 2022 (P1)


An adventure for 3rd-level PCs by Creighton Broadhurst This expanded, reorganised edition of Road of the Dead features a better layout to enhance your gaming experience. Centuries ago, the Tuath were a mighty folk who strove against the goblins of the Tangled Wood for dominion over that ancient place. Defeated by treachery and their feral, warlike enemies the Tuath’s civilisation was thrown down....   [click here for more]
Raging Swan Press  $8.95

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Road of the Dead Collector's Edition

Road of the Dead Collector's Edition


A Pathfinder Roleplaying Game adventure for four 3rd-level PCs by Creighton Broadhurst This expanded, reorganised edition of Road of the Dead features a better layout to enhance your gaming experience. Centuries ago, the Tuath were a mighty folk who strove against the goblins of the Tangled Wood for dominion over that ancient place. Defeated by treachery and their feral, warlike enemies the Tuath’s...   [click here for more]
Raging Swan Press  $6.99

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Sacred Blood (5e)

Sacred Blood (5e)


A GM’s Resource by Bart Wynants Stone and secrets form the foundations of storied Languard, jewel of Ashlar and seat of its power. In spite of its strong walls and numerous allies, the ancient city is poised to fall. Deep within the bowels of Languard’s labyrinthine undercity, a half-forgotten chapel is the only thing keeping the coming darkness at bay. When a failed attempt at ransacking the...   [click here for more]
Raging Swan Press  $7.45

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Sacred Blood (OSR)

Sacred Blood (OSR)


A GM’s Resource by Bart Wynants Stone and secrets form the foundations of storied Languard, jewel of Ashlar and seat of its power. In spite of its strong walls and numerous allies, the ancient city is poised to fall. Deep within the bowels of Languard’s labyrinthine undercity, a half-forgotten chapel is the only thing keeping the coming darkness at bay. When a failed attempt at ransacking the...   [click here for more]
Raging Swan Press  $7.45

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Sacred Blood (P1)

Sacred Blood (P1)


A GM’s Resource by Bart Wynants Stone and secrets form the foundations of storied Languard, jewel of Ashlar and seat of its power. In spite of its strong walls and numerous allies, the ancient city is poised to fall. Deep within the bowels of Languard’s labyrinthine undercity, a half-forgotten chapel is the only thing keeping the coming darkness at bay. When a failed attempt at ransacking the...   [click here for more]
Raging Swan Press  $7.45

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Sacred Blood (P2)

Sacred Blood (P2)


A GM’s Resource by Bart Wynants Stone and secrets form the foundations of storied Languard, jewel of Ashlar and seat of its power. In spite of its strong walls and numerous allies, the ancient city is poised to fall. Deep within the bowels of Languard’s labyrinthine undercity, a half-forgotten chapel is the only thing keeping the coming darkness at bay. When a failed attempt at ransacking the...   [click here for more]
Raging Swan Press  $3.45

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Sailing Aboard the Widow

Sailing Aboard the Widow


An Eventure by Bart Wynants A single mast thrusts skyward like a proud lance, assailing the grey heavens as the good ship Widow ploughs through the waves. The storm-blasted sail billows in the wind, dragging the ship across the seething sea which readily cleaves before its grim figurehead. Standing at the helm is sullen-faced Saamo Hilhaarja, captain of Widow and master of the sea. Despite their...   [click here for more]
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Sailing Aboard the Widow (5e)

Sailing Aboard the Widow (5e)


An Eventure by Bart Wynants A single mast thrusts skyward like a proud lance, assailing the grey heavens as the good ship Widow ploughs through the waves. The storm-blasted sail billows in the wind, dragging the ship across the seething sea which readily cleaves before its grim figurehead. Standing at the helm is sullen-faced Saamo Hilhaarja, captain of Widow and master of the sea. Despite their...   [click here for more]
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Sailing Aboard the Widow (OSR)

Sailing Aboard the Widow (OSR)


An Eventure by Bart Wynants A single mast thrusts skyward like a proud lance, assailing the grey heavens as the good ship Widow ploughs through the waves. The storm-blasted sail billows in the wind, dragging the ship across the seething sea which readily cleaves before its grim figurehead. Standing at the helm is sullen-faced Saamo Hilhaarja, captain of Widow and master of the sea. Despite their...   [click here for more]
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Sailing Aboard the Widow (P2)

Sailing Aboard the Widow (P2)


An Eventure by Bart Wynants A single mast thrusts skyward like a proud lance, assailing the grey heavens as the good ship Widow ploughs through the waves. The storm-blasted sail billows in the wind, dragging the ship across the seething sea which readily cleaves before its grim figurehead. Standing at the helm is sullen-faced Saamo Hilhaarja, captain of Widow and master of the sea. Despite their...   [click here for more]
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Scions of Evil

Scions of Evil


Every hero needs an antihero, every defender of the light must have darkness to keep at bay and every pure-hearted paladin needs a vile, shadow-cloaked assassin to cut down. Scions of Evil presents scores of foes to bedevil your PCs and five sinister bands of black-hearted individuals.   As well as over 20 pages of new material including new villains and minions, Scions of Evil collates...   [click here for more]
Raging Swan Press  $13.99

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So What's The Armour Like, Anyway?

So What's The Armour Like, Anyway?


A Pathfinder Roleplaying Game GM'S RESOURCE by Richard Green The PCs stand triumphant over the bloodied bodies of their fallen enemies. As they bind their wounds and begin to loot the corpses they ask, “So what’s that fighter’s armour like, anyway?” An answer such as “it’s a masterwork suit of chainmail” is somewhat of an anticlimax, but who has the time to prepared detailed armour descriptions...   [click here for more]
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So What's The Exotic Mount Like, Anyway?

So What's The Exotic Mount Like, Anyway?


A Pathfinder Roleplaying Game Compatible Player's Resource by Mike Welham With the possible exception of the paladin’s mount, most PCs’ mounts are just a horse with no interesting or unique features or characteristics. After all, very few GMs or players have the time to create interesting details such as the appearance, personality and traits of a mount. So What’s The Exotic Mount...   [click here for more]
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So What's The Mount Like, Anyway?

So What's The Mount Like, Anyway?


A Pathfinder Roleplaying Game Compatible GM's RESOURCE by Mike Welham With the possible exception of the paladin’s mount, most PCs’ mounts are just a horse with no interesting or unique features or characteristics. After all, very few GMs or players have the time to create interesting details such as the appearance, personality and traits of a mount. So What’s The Mount...   [click here for more]
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So What's The Riddle  Like, Anyway?

So What's The Riddle Like, Anyway?


A GM'S RESOURCE by Liz Smith Your PCs are deep in the dungeon and have just encountered a terrifying monster which they have no chance of defeating. Luckily, the monster is bored and challenges the party to a riddling contest instead of simply just killing them. Alternatively, the party have encountered a sentient statue that will not let them past until they have answered three riddles correctly....   [click here for more]
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So What's The Riddle  Like, Anyway? II

So What's The Riddle Like, Anyway? II


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Liz Smith Your PCs are deep in the dungeon and have just encountered a terrifying monster which they have no chance of defeating. Luckily, the monster is bored and challenges the party to a riddling contest instead of simply just killing them. Alternatively, the party have encountered a sentient statue that will not let them past until they...   [click here for more]
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So What's The Riddle  Like, Anyway? III

So What's The Riddle Like, Anyway? III


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Liz Smith Your PCs are deep in the dungeon and have just encountered a terrifying monster which they have no chance of defeating. Luckily, the monster is bored and challenges the party to a riddling contest instead of simply just killing them. Alternatively, the party have encountered a sentient statue that will not let them past until they...   [click here for more]
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So What's The Spellbook  Like, Anyway?

So What's The Spellbook Like, Anyway?


A Pathfinder Roleplaying Games compatible GM'S RESOURCE by Landon Bellavia   Your PCs have come across a wizard’s spellbook.  Perhaps they found it as loot in a dragon’s hoard, or perhaps they are just sneaking a look at it in a wizard’s private library.  Beyond just the spell list, the PCs ask “So what’s the spellbook like, anyway?”   So What’s the Spellbook Like, Anyway? helps...   [click here for more]
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So What's The Tavern  Like, Anyway?

So What's The Tavern Like, Anyway?


A Pathfinder Roleplaying Game GM'S RESOURCE by Richard Green and Liz Smith Once again, your PCs have emerged from the dungeon ready to celebrate their victory or raise tankards to their fallen comrades. Returning to town they ask “So what’s the tavern like, anyway?” At that point, likely or not the GM glosses over the tavern or wildly improvises! Unsurprisingly, PCs spend a lot of their time...   [click here for more]
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So What's The Tavern  Like, Anyway? II

So What's The Tavern Like, Anyway? II


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Richard Green   Once again, your PCs have emerged from the dungeon ready to celebrate their victory or raise tankards to their fallen comrades. Returning to town they ask “So what’s the tavern like, anyway?” At that point, likely or not the GM glosses over the tavern or wildly improvises! Unsurprisingly, PCs spend a lot of their...   [click here for more]
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So What's The Weapon Like, Anyway?

So What's The Weapon Like, Anyway?


A Pathfinder Roleplaying Game GM'S RESOURCE by Richard Green The PCs stand triumphant over the bloodied bodies of their fallen enemies. As they bind their wounds and begin to loot the corpses they ask, “So what’s that fighter’s weapon like, anyway?” An answer such as “it’s a masterwork longsword” is somewhat of an anticlimax, but who has the time to prepared...   [click here for more]
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