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Imperial Age Magick

Imperial Age Magick


Adamant Entertainment is proud to present The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. From Victorian literature and actual occult practice to later fiction set in the era, depictions of magic (or magick, to use the spelling proffered by Aleister Crowley) are varied. Imperial Age Magick does not attempt to present...   [click here for more]
Adamant Entertainment  $5.95

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The Imperial Age: Advanced Class - Alienist

The Imperial Age: Advanced Class - Alienist


Adamant Entertainment is proud to present The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. The Alienist is an advanced class that introduces psychical abilities into an Victorian-era campaign. While the Alienist publicly claims to be a simple psychiatrist, in truth he has formidable mental powers. Unlike the hermetic disciple and the...   [click here for more]
Adamant Entertainment  $3.00

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The Imperial Age: Advanced Class - Monster Hunter

The Imperial Age: Advanced Class - Monster Hunter


Adamant Entertainment is proud to present The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. Monster Hunters are dedicated to ridding the world of unnatural menaces. While universal in mission, they are diverse in their approaches. Some Monster Hunters are educated scholars who execute careful plans. Others walk in where angels fear...   [click here for more]
Adamant Entertainment  $2.00

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The Imperial Age: Advanced Class - Scientific Detective

The Imperial Age: Advanced Class - Scientific Detective


Adamant Entertainment is proud to present The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. The Scientific Detective is the embodiment of rational thought in the Imperial Age. Unlike previous investigators that relied on testimony, superstition, the seriousness of the charge, and quick, convenient conclusions, the Scientific Detective...   [click here for more]
Adamant Entertainment  $2.00

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The Imperial Age: Spiritualism

The Imperial Age: Spiritualism


Adamant Entertainment is proud to present The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. Spiritualism is the belief that man can interact with spirits of the dead in order to learn information and improve himself (some Spiritualists, especially Christian Spiritualists, extend this interaction to include supernatural beings such...   [click here for more]
Adamant Entertainment  $4.00

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The GameMaster's Guidebook to Victorian Adventure

The GameMaster's Guidebook to Victorian Adventure


Adamant Entertainment is proud to present The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. The Game Master’s Guidebook to Victorian Adventure is designed to assist Game Masters in designing and running their own Victorian-era campaigns, using Imperial Age, d20 Past, or any other d20-based rules...   [click here for more]
Adamant Entertainment  $5.95

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The Imperial Age: Engines

The Imperial Age: Engines


Adamant Entertainment is proud to present The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. The Imperial Age: Engines is the ultimate Steampunk technology sourcebook, designed to aid Game Masters who wish to add fantastic machines (known more commonly in the Imperial Age as “Engines”) to their Victorian-era...   [click here for more]
Adamant Entertainment  $9.95

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The Imperial Age: Fantastical Races

The Imperial Age: Fantastical Races


Adamant Entertainment is proud to continue The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. The Imperial Age: Fantastical Races adapts a plethora of classic fantasy races for use in Victorian-era campaigns. The first section of races, “A Survey of the Fantastical Races,” includes the standard spread...   [click here for more]
Adamant Entertainment  $9.95

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 Hottest Titles

The GameMaster's Guidebook to Victorian Adventure

01.The GameMaster's Guidebook to Victorian Adventure
02.The Imperial Age: Engines
03.Imperial Age Magick
04.The Imperial Age: Spiritualism
05.The Imperial Age: Advanced Class - Scientific Detective
06.The Imperial Age: Advanced Class - Alienist
07.The Imperial Age: Advanced Class - Monster Hunter
08.The Imperial Age: Fantastical Races
 
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