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Return of the Lazy Dungeon Master

Return of the Lazy Dungeon Master


Return of the Lazy Dungeon Master is a book designed to help fantasy roleplaying Gamemasters get more out of their games by preparing less. Return of the Lazy Dungeon Master uses the experiences of thousands of GMs to help us focus on how we prepare our games, how we run our games, and how we think about our games. Refined for five years after the release of the Lazy Dungeon...   [click here for more]
SlyFlourish  $7.99

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Secrets of the Weird Wizard

Secrets of the Weird Wizard


The Ultimate Guide for running Shadow of the Weird Wizard Games! This PDF is a PRERELEASE. As a result, it features no layout, no art, and proofing has not been completed. If you purchase this PRERELEASE, you will gain access to updates and the final product. THIS PRODUCT WAS MADE BY HUMANS. No AI was used in the production of this book. The talented team of artists involved includes the...   [click here for more]
Schwalb Entertainment  $19.99

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The Lazy DM's Companion

The Lazy DM's Companion


The Lazy DM's Companion is a 64 page book of guidelines and inspirational generators to help you build, prepare, and run awesome D&D games. Sitting alongside Return of the Lazy Dungeon Master and The Lazy DM's Workbook, the Lazy DM's Companion streamlines play and fires off your imagination to build awesome and unique worlds for you and your players to explore....   [click here for more]
SlyFlourish  $9.99

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Crucible of Legend

Crucible of Legend


The Exalted stand astride Creation, ready to remake the world in their own image. From the mightiest Solar to the lowliest Exigent, they are heroes one and all. Yet Creation is vast, and the stories it can hold innumerable. Herein are the tools of the forge where heroes are made, the grand crucible in which the story of the Exalted can be told.  Crucible of Legend presents Storytellers and...   [click here for more]
Onyx Path Publishing  $16.99

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Advanced Knavery

Advanced Knavery


Advanced Knavery introduces additional rules, tables, and items for Knave Second Edition, by Ben Milton. The rules presented here are also mostly compatible with other OSR systems, especially systems that offer slot-based encumbrance (Old-School Essentials, Lamentations of the Flame Princess, Shadowdark, etc.) The book includes: New PC Creation...   [click here for more]
Incante  $1.99

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Dungeon Master's Guide (1e)

Dungeon Master's Guide (1e)


The 1st Edition Dungeon Master's Guide is Back! Dungeon Masters everywhere, rejoice! Too long have you had to suffer along with crucial charts and tables spread through many works. Too long have you had to use makeshift references trying to solve the problem. You now have a complete compilation of the most valuable material for your refereeing, the Dungeon Master's Guide. Herein you will find: Combat...   [click here for more]
Wizards of the Coast  $9.99

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FlexTale Environmental Encounters (system-neutral)

FlexTale Environmental Encounters (system-neutral)


Summary Do you struggle with ho-hum wandering monster tables?  Do you find yourself--as a D/GM or as a player--dreading any time you have to roll on a random encounter table? Never fear: the Environmental Encounters tool ensures that you'll rarely have the same encounter twice while on the road between points of interest! Zero Prep, System-Agnostic Designed to be immediately...   [click here for more]
Infinium Game Studios  $4.99 $2.99

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The Game Master’s Book of Villains, Minions and Their Tactics

The Game Master’s Book of Villains, Minions and Their Tactics


This challenging book provides GMs with more than two dozen major villains and their followers for use across all levels of 5E RPG play. A game master’s biggest challenge can be prep time. With busy lives in mind, this book provides new and exciting content to help GMs save hours of time preparing for a game. Inside, readers will find twenty-five “Big Bosses,” along with insights into how they...   [click here for more]
Topix Media Lab  $29.99 $16.21

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Campfire | An Elegant Travel System

Campfire | An Elegant Travel System


TARUK TOSSED HIS GEAR LADEN SATCHEL onto the soft grass at the side of the dirt trail that they had been following all day and slumped down on a log beside it. The weather had not been kind to them on this day and his boots were soaked clean through. He swatted a mosquito away from his pale grey skin and looked up towards the roiling, clouded sky. They still had three more days on the road...   [click here for more]
AbyssalBrews  $4.99

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Dungeon Master Guide, Revised (2e)

Dungeon Master Guide, Revised (2e)


Here is the essential manual for the AD&D game Dungeon Master. All the information you need to create and run thrilling, swords-and-sorcery adventures is clearly laid out in the Dungeon Master Guide. Learn all there is to know about magical spells, hundreds of magical devices and treasures, battles, travel, experience awards, and more. This fresh, new format is your guidebook to the challenging...   [click here for more]
Wizards of the Coast  $9.99

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Ascensions, Incantations, and Celestial Blessings (5e Rules)

Ascensions, Incantations, and Celestial Blessings (5e Rules)


Have you ever wanted your character to ascend to godhood, gaining eldritch powers in the process? Or maybe you yearn to cast aberrant incantations, granting great power at great cost? Perhaps you dare to accept the celestial blessing, a boon that dooms your soul? This book describes supplemental 5e rules for the campaign setting of Djorde, a gilded age location where the recent discovery of arcane...   [click here for more]
Three Wild Embers, LLC  $2.99 $0.99

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HYPERBOREA Referee's Manual

HYPERBOREA Referee's Manual


HYPERBOREA 3E Referee's Manual ++++ HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure material (circumstances, challenges, quests, mysteries, etc.), and the players create player characters...   [click here for more]
North Wind Adventures  $12.00

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DARK PLACES & DEMOGORGONS for Old-School Essentials - PreGen Characters

DARK PLACES & DEMOGORGONS for Old-School Essentials - PreGen Characters


“In the 1980s strange things happened everywhere!” Dark Places & Demogorgons for Old-School Essentials - Pre-Generated Characters: This product contains a pre-generated character for each of the playable character classes in DP& D for OSE.  That is 22 pre-gens in total!   The files includes a 45 page printer-friendly PDF, AND a zip file that contains a form-fillable and editable character...   [click here for more]
Bloat Games  $1.00

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Dreams And Machines: Gamemasters Guide (PDF)

Dreams And Machines: Gamemasters Guide (PDF)


Something is Waking on Evera Prime Dreams and Machines is a brand new tabletop roleplaying game where people come together to rebuild their world following a catastrophic war. The Dreams and Machines Gamemaster’s Guide PDF gives you the rules and tools to immerse yourself and your players into the history and setting of Evera...   [click here for more]
Modiphius  $18.00

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The GameMaster's Apprentice: Fantasy Deck

The GameMaster's Apprentice: Fantasy Deck


Adventure Awaits! The GameMaster's Apprentice: Fantasy is a system-neutral (compatible with any edition of any game!) deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs. You can view the cards' complete instructions for free by clicking the preview link beneath the thumbnail above, or view the Quickstart...   [click here for more]
Larcenous Designs, LLC  $9.99

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Fallout: The Roleplaying Game - Gamemaster's Toolkit (PDF)

Fallout: The Roleplaying Game - Gamemaster's Toolkit (PDF)


In 2077, the storm of nuclear war reduced most of the planet to cinders. From the ashes of nuclear devastation, a new civilization will struggle to arise, a civilization you will shape. Welcome to the Wasteland. Welcome to the world of Fallout. A post-nuclear roleplaying game needs the best storytellers and material to bring the Wasteland to life. With the Gamemaster...   [click here for more]
Modiphius  $10.00

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Easier Solo Play

Easier Solo Play


You may be new to solo roleplaying or an old hand, either way we all run our solo games our own unique ways. This does mean that we rarely get to see how other people are doing it. This books contains tips and advice that I have picked up over the years that I have incorporated into my own play. Some of these may be new to you, some you may accept as obvious truths. Each of these work for me, and...   [click here for more]
Parts Per Million  $7.99 $4.99

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Easier Solo Game Journals

Easier Solo Game Journals


You may be new to solo roleplaying or an old hand; either way, we all run our solo games uniquely. This means that we rarely see how other people are doing it. This book contains tips and advice that I have picked up over the years that I have incorporated into keeping my game notes. I talk about analog, pen and paper methods, online, digital, and mobile tools, and about using audio, video, and VTTs...   [click here for more]
Parts Per Million  $7.99 $4.99

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Mythological Creatures: A Monster Compendium for 5E

Mythological Creatures: A Monster Compendium for 5E


MYTHOLOGICAL CREATURES IS NOW AVAILABLE ON DRIVETHRURPG! SPECIAL PRICE OF $29.99 FOR A LIMITED TIME! Embark on an epic journey with Mythological Creatures, a monster compendium featuring over 350 pages and 300 monster statblocks specifically designed for 5E. Drawing inspiration from legends and myths across the world, this extensive collection brings to life a wide array of legendary...   [click here for more]
JonnyDM  $34.99 $29.99

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Interface Zero 3.0: The Game Master's Guide to 2095

Interface Zero 3.0: The Game Master's Guide to 2095


The job of the game master can be daunting. You have a story to tell, and to do so, you must wear many hats. You’re a storyteller, a world builder, a referee and more. While certainly a challenge, your job can be incredibly rewarding. There’s nothing like looking across the game table at a group of players on the edge of their seats waiting to see what happens next; nothing like listening to them...   [click here for more]
Gun Metal Games  $14.99

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Star Trek Adventures Gamemaster's Guide - PDF

Star Trek Adventures Gamemaster's Guide - PDF


THESE ARE THE VOYAGES… The Gamemaster’s Guide for the Star Trek Adventures roleplaying game presents a wealth of all-new information for new or novice Star Trek gamemasters, as well as for experienced gamemasters looking for additional guidance and new rules options to enhance their missions and campaigns. All content in this book is new and supplements...   [click here for more]
Modiphius  $18.00

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Mercenary Resurrections, Soulsprings, and Soul Magic (5e Rules)

Mercenary Resurrections, Soulsprings, and Soul Magic (5e Rules)


Have you ever wondered what magic in the afterlife might look like? Or maybe you want to rescue souls from the afterlives, being paid handsomely for your efforts? This book describes supplemental 5e rules for the campaign setting of Djorde, a gilded age location where the recent discovery of arcane magic has ended the age of technology, formerly ruled by the steam engine, firearms, and electricity....   [click here for more]
Three Wild Embers, LLC  $2.99 $0.99

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Twistholds, Relic Forges, and the Wandering Way (5e Rules)

Twistholds, Relic Forges, and the Wandering Way (5e Rules)


Have you ever wanted your character to ascend to sainthood, gaining unique divine powers? Or maybe you yearn to explore the divine realms, with all its mysteries and power? This book describes supplemental 5e rules for the campaign setting of Djorde, a gilded age location where the recent discovery of arcane magic has ended the age of technology, formerly ruled by the steam engine, firearms, and electricity....   [click here for more]
Three Wild Embers, LLC  $2.99 $0.99

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Home-Base Handbook (PF2): A Guide to Custom Player Bases

Home-Base Handbook (PF2): A Guide to Custom Player Bases


A PF2 Guide to Custom Player Bases Many of the most iconic creatures and characters of fantasy games are strongly associated with a location: the vampire lord ruling their dread kingdom from a lofty stone fortress; the red dragon slumbering on mountains of gold in the bowels of the earth; the heroic paladin repelling a horde of invaders from the walls of their shining castle. A base of operations...   [click here for more]
Compass Publishing House  $9.95

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Home-Base Handbook (5E): A Guide to Custom Player Bases

Home-Base Handbook (5E): A Guide to Custom Player Bases


A 5E Guide to Custom Player Bases Many of the most iconic creatures and characters of fantasy games are strongly associated with a location: the vampire lord ruling their dread kingdom from a lofty stone fortress; the red dragon slumbering on mountains of gold in the bowels of the earth; the heroic paladin repelling a horde of invaders from the walls of their shining castle. A base of operations...   [click here for more]
Compass Publishing House  $9.95

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Hopefinder Narrator's Guide

Hopefinder Narrator's Guide


Hopefinder is a Modern Zombie Apocalypse Survival Hack of Pathfinder Second Edition The world came to an end in October, 2022, when a parasitic plague caused the dead to rise up and consume the living. Within weeks the Z Plague spread to every corner of the globe and within six months the undead outnumbered the living. The year is 2032 and humanity is hanging on by a thread. You are the NARRATOR...   [click here for more]
Minotaur Games  $6.99

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Forbidden Rules

Forbidden Rules


Forbidden Rules provides a comprehensive set of variant and optional rules for use with Shadow of the Demon Lord, letting you reshape the game in a variety of different ways. Whether you’re looking for a points-based casting system or basic rules to kick off games beyond level 10, this supplement has it. Inside this book, you’ll find:   Dice rules that range from cooperative tasks...   [click here for more]
Schwalb Entertainment  $8.00 $5.60

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Dogs

Dogs


DOGS is a genre and setting agnostic roleplaying game that uses a dice pool and betting system to resolve Conflicts of all types. The mechanics are heavily intertwined with the narrative, and while any kind of game can be played using DOGS, it's especially ideal for games where the players are solving mysteries, settling disputes, and making moral and/or ethical decisions.  (if you just want the...   [click here for more]
KN Obaugh  $9.00 $6.75

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Realms of Peril - Game Master's Handbook

Realms of Peril - Game Master's Handbook


Halt! Who goes there? Tread no further, knaves! Turn back while you still can. For what lies inside this dusty tome is meant only for the most ambitious and committed among you. The secrets locked inside these passages reveal that which was not meant for mere mortals to behold. Flee now, and let there be a veil that shrouds the inner workings of the universe! Are you yet undaunted?...   [click here for more]
Spellsword Studios  $4.99

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Into the Unknown - Book 4: Running the Game

Into the Unknown - Book 4: Running the Game


Into the Unknown is an Old School game that seeks to blend the Basic & Expert rules and style of play of the '80s with the current 5th edition ruleset of the world's most popular roleplaying game. This is Book 4, the Game Master's guide to running sandboxes and dungeon crawls in the Old School way. What does the Game have? The game is divided into five digest-sized...   [click here for more]
O5R Games  $5.99

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Scarier Horror Play

Scarier Horror Play


Horror seems like it should be ideal for roleplaying games, we have all the monsters you could dream of in your worst nightmares. The reality is often disappointment. Players brought up on killing all monsters are just not scared by things that go bump in the night. This book is a collection of tips, advice, and examples on running scarier horror games. This book grew out of a run of blog articles...   [click here for more]
Parts Per Million  $7.99 $4.99

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By This Axe: The Cyclopedia of Dwarven Civilization

By This Axe: The Cyclopedia of Dwarven Civilization


In this tome you will find the secrets of the great and proud race of dwarves, compiled, codified, and curated for use in your favorite old-school fantasy role-playing game. With the Cyclopedia, you get:  270 pages of lore and rules bounded in a stitch-bound hardcover and PDF edition A full-color painted cover by Michael Syrigos A full-color interior layout with full- and half-page art Compatibility...   [click here for more]
Autarch  $20.00

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Nerzugal's Game Master Toolkit

Nerzugal's Game Master Toolkit


This is the second Toolkit I have created to help out Game Masters new and old for 5E. Similar to the first, you will find fully detailed dungeons and one-shot adventures, most of which can be dropped in any traditional fantasy world with minimal effort. This Toolkit also comes with 100 new monsters as part of Nerzugal’s Extended Bestiary with numerous unique creatures as well as expansions upon...   [click here for more]
Nerzugal Role-Playing  Pay What You Want

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Vampire Translation Guide

Vampire Translation Guide


Have you always wanted to include the Ravnos into your Requiem game? Or perhaps the Invictus into your Masquerade game? This guide will help you translate the feel and core elements from each version of Vampire into the other game system and background. This book includes: • Translations of all of the clans between versions of Vampire • Suggestions and ideas on how...   [click here for more]
White Wolf  $3.99

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GODS - Le Livre de l'Oracle - VF

GODS - Le Livre de l'Oracle - VF


« Les dieux ont été aveugles à ce qu’il se passait, trop fiers d’eux, satisfaits d’avoir perpétré un génocide, incapables de voir que la corruption avait déjà posé la main sur eux. Alors, Akhat versa une dernière larme pour ce monde condamné avant de succomber. »   Une Prophétie de Mille Ans (Fragment)   Oracle, les plus grands secrets de...   [click here for more]
Arkhane Asylum Publishing  $48.71 $24.35

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DARK PLACES & DEMOGORGONS for Old-School Essentials - Referee Screen

DARK PLACES & DEMOGORGONS for Old-School Essentials - Referee Screen


“In the 1980s strange things happened everywhere!” This Referee Screen for Dark Places & Demogorgons for Old-School Essentials, pairs perfectly with your screen for OSE.  We've included 3 full page art pieces for displaying to your players, and 17 pages of random tables and everything a Referee will need to make their game run smoothly.   This product has been designed to be printer-friendly....   [click here for more]
Bloat Games  $1.00

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MythCraft: MythCrafter's Guide

MythCraft: MythCrafter's Guide


AN EPIC ROLE-PLAYING SAGA Craft Your Own Legendary Myths! The MythCrafter’s Guide equips you with the tools that you need to design exciting MythCraft campaigns. Full of tips, tricks, tools, and tables, this book will get your imagination pumping and will offer you guidelines as you create memorable adventures for your party of eager heroes. The MythCrafter’s Guide offers guidance...   [click here for more]
QuasiReal House  $30.00 $15.00

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Easier Story Craft

Easier Story Craft


The ideas and tips in this book are about making it easier to facilitate great shared stories, not through even more GM prep, but improv techniques, applying story crafting ideas from film, TV, and books to roleplaying games. The typical GM has enough to do bringing the setting to life, playing everyone and thing the characters meet, and being the arbiter of the rules. You do not need even more prep...   [click here for more]
Parts Per Million  $7.99 $4.99

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Demon Storyteller's Guide

Demon Storyteller's Guide


Does the mouse in the maze think: “Today I shall try a different route. Go left instead of right. Chew through a wall. Refuse to run.”? Does it? I think not.  I think the mouse runs because it only knows the maze. It follows the corridors like a charge following a circuit. It knows all routes lead to the same end. You know it, too. You left,...   [click here for more]
Onyx Path Publishing  $14.99

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Night Horrors: Enemy Action

Night Horrors: Enemy Action


"Fighting the Machine is like fighting the ocean. You literally cannot hurt it. Doesn’t matter how much poison we dump into the ocean. We’ll only kill the things in it. We’ll never kill it. Same with the God-Machine. Kill angels, traitors, stigmatics, cultists, cryptids, whatever, you’ll never hurt the Machine Itself. No, that doesn’t mean we stop trying. You stop trying, you drown....   [click here for more]
Onyx Path Publishing  $14.99

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Saga of the Norse Realms - Book 1: Viking Lore & Lifestyle

Saga of the Norse Realms - Book 1: Viking Lore & Lifestyle


Saga of the Norse Realms: A Viking Supplement for TTRPGs Unveil the mysteries of the Viking Age and embark on a thrilling odyssey through the realms of Norse mythology with "Saga of the Norse Realms: Book 1." Delve deep into the annals of history and unlock the secrets of a bygone era filled with epic sagas, legendary heroes, and untold treasures. Explore the rich tapestry of the...   [click here for more]
Mighty Mugs Studios  $1.99

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Listen Up You Primitive Screwheads!!!!!

Listen Up You Primitive Screwheads!!!!!


LISTEN UP, YOU WHINY SCREWHEADS!!! "Bob's super-Solo's killing everything he meets!" "My players always start the adventure in a bar!" "Why can't I get anyone to play Netrunners??" Does this sound like YOU? Refs. Let's be honest. You've heard this kind of whining before -- and aren't you sick of it? I mean just fed up to here ... so much that you wanted to leap across the table and kill the...   [click here for more]
R. Talsorian Games Inc.  $5.25

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The Art of Game Mastering

The Art of Game Mastering


  The professionals and renowned Game Masters Panagiotis Aivazidis, Ethan Williams, and Nikos Malevas joined forces. After months of hard work, "The Art of Game Mastering" book is finally ready, with all their knowledge and experience combined inside! This is not simply a guidebook; it is a comprehensive companion that invites readers to embark on a transformative journey...   [click here for more]
Yellowbyte Studios  $19.48 $16.24

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Micro Chapbook RPG Deluxe Game Master's Guide

Micro Chapbook RPG Deluxe Game Master's Guide


STOP! DON’T BUY THIS BOOK! At least, not yet. The basic rules for the Micro Chapbook RPG system can be downloaded for FREE in any Micro Chapbook through DriveThruRPG.com. Each stand alone Chapbook includes the complete rules for you to play (and run) the game. With that in mind, this Deluxe Game Master’s Rulebook also contains the basic rules you need to play...   [click here for more]
Micro RPG  $1.99

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Easier Mystery Play

Easier Mystery Play


Every game is a mystery or contains mystery elements. Whether you are investigating an eldritch horror or trying to find a secret door. As a GM, it can be very frustrating when your players fail to grasp your obvious trail of clues or cannot roll a successful searching skill test to save their own lives. This book hopes to guide you through running more successful mystery adventures and doing so...   [click here for more]
Parts Per Million  $7.99 $4.99

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Six-Shooters & Sundowns: Wild West Encounters Vol.1

Six-Shooters & Sundowns: Wild West Encounters Vol.1


Six-Shooters & Sundowns: Wild West Encounters Vol.1 Immerse yourself in the rich and diverse landscapes of the wild west with our comprehensive tabletop RPG supplement. Our product offers an extensive array of encounters, challenges, and adventures set in the rugged terrains of deserts, prairies, and bustling western towns. Whether you're a seasoned player or a new adventurer,...   [click here for more]
Mighty Mugs Studios  $1.59

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Implanted Realities - Crafting Megacities of the Future

Implanted Realities - Crafting Megacities of the Future


Implanted Realities: Crafting Megacities of the Future Welcome to "Implanted Realities," a cyberpunk supplement that plunges players into the neon-lit streets and gritty underbelly of a dystopian megacity. This supplement is a comprehensive toolkit designed to help Game Masters (GMs) and players immerse themselves in the thrilling and treacherous world of cyberpunk...   [click here for more]
Mighty Mugs Studios  $2.39

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Marvels and Prodigies: Gardener's Manual

Marvels and Prodigies: Gardener's Manual


Marvels and Prodigies is a game of contemporary Lovecraftian horror. It is intended for players who want the classic experience of investigation and horror, but who also want the possibility of exploring deeper into the Mythos—the possibility of themselves becoming dread sorcerers, ecstatic cultists, blessed avatars. Discover deep and varied eldritch powers in play Any eldritch abilities...   [click here for more]
Marvels and Prodigies  $19.99

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Dante’s Guide to Hell: GM's Guide

Dante’s Guide to Hell: GM's Guide


Welcome to “Dante’s Guide to Hell”, a collection inspired by the timeless masterpiece, Dante Alighieri’s “Divine Comedy". This guidebook serves as an invaluable resource for Game Masters seeking to create immersive campaigns within the infernal realms. It is designed to provide an extensive and comprehensive overview of each circle of Hell, their unique inhabitants, and...   [click here for more]
Yellowbyte Studios  $14.07

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Symbaroum - Game Master's Guide

Symbaroum - Game Master's Guide


It was dead silent in the ranks, so breathlessly tense that the creaking of our leather armor felt deafening; just as silent as our Davokar outpost had been for the past three weeks. Even the sellswords that our Lord had hired in an attempt to tip the scales in his favor seem to appreciate the gravity of the situation – they made up the rear of the column, atypically in line,...   [click here for more]
Free League Publishing  $19.98

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