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 Hottest Other systems, PDF from Adamant Entertainment
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Far West

Far West


Western.          Wuxia.          WILD. Imagine a fantasy setting that shatters the tropes of Medieval Europe. Imagine a collision of Spaghetti Westerns and Chinese Wuxia by way of Steampunk. Imagine a world where gunslingers and kung fu masters face off against Steam Barons and the August Throne. Imagine fantastic machines powered by the furies comprising the fabric of the universe. Imagine...   [click here for more]
Adamant Entertainment  $59.95 $29.95

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Modern Dispatch (#66): Superheroic Adventure Generator

Modern Dispatch (#66): Superheroic Adventure Generator


Another random adventure generator from Adamant Entertainment! This issue of Modern Dispatch features a generator specifically for superheroic d20 campaigns. There are a number of d20-based superhero games on the market, and the Superheroic Adventure Generator is usable with all of them...or any non-d20 superhero game, for that matter! The core concept of a comic-book-style adventure...   [click here for more]
Adamant Entertainment  $1.99

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Star System: Every Star A Destination

Star System: Every Star A Destination


BACK INTO THE BLACK... The writers and editors behind some of your favorite releases for the greatest space-fantasy RPG of all time return to the D6 System! Former West End Games Star Wars Creative Director Eric S. Trautmann assembles an all-star bullpen of veteran D6 System writers, including: Bill Smith...   [click here for more]
Adamant Entertainment  $24.99

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ICONS Team-Up

ICONS Team-Up


ICONS ASSEMBLE! The long-awaited sourcebook for ICONS is finally here!  ICONS TEAM-UP, written by Steve Kenson, Gareth-Michael Skarka and Morgan Davie, is a Game Master's toolkit for the critically-acclaimed superpowered role-playing game, and includes: Clarifications, answered questions and extensive examples for the original ICONS...   [click here for more]
Adamant Entertainment  $9.95

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The Imperial Age: True20 Edition

The Imperial Age: True20 Edition


Adventure in the Victorian Era! The Imperial Age is a genre book for True20 Adventure Roleplaying set in the late Victorian era, circa 1880-1900. This book contains everything you need to run True20 games set in the last two decades of the Nineteenth Century. The Imperial Age is a toolkit. You can add or discard as much as you like, based on the needs of your campaign....   [click here for more]
Adamant Entertainment  $17.48

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THRILLING TALES: Pulp Archetypes 2 (M&M Superlink)

THRILLING TALES: Pulp Archetypes 2 (M&M Superlink)


Adamant Entertainment brings the two-fisted pulp action of our Thrilling Tales line to M&M Superlink! THRILLING TALES: Pulp Archetypes 2 adapts the Thrilling Tales Advanced Classes (originally designed for d20 Modern) into archetypes for use in pulp-era M&M campaigns, via the Superlink license. It offers 18 ready-to-use archetypes for PL 6 pulp adventures: PULP HEROES...   [click here for more]
Adamant Entertainment  $9.95

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Time Bomb

Time Bomb


World War III is over -- a nuclear holocaust begun when the Republic of Turrannia detonated a suitcase bomb in an American city, in retaliation for the assassination of their President. Two years after the bombs, a super-scientist has developed a rudimentary time machine. There's enough power for a single window to open for a few minutes. A few of the world's remaining heroes (along with a villain...   [click here for more]
Adamant Entertainment  $12.95

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Venture 4th: By Skill Alone

Venture 4th: By Skill Alone


Skills make up an important part of any role playing game. A character’s skills are what make him or her versatile and unique. In 4E, skills are broken down into a small number of broad categories, with each able to be used in a number of creative ways. The latest incarnation of the game has also introduced us to the skill challenge, a dramatic encounter where the situation is resolved...   [click here for more]
Adamant Entertainment  $5.00

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Venture 4th: Characters By Level

Venture 4th: Characters By Level


Adamant Entertainment presents another 4e design kit, streamlining the process of creating PCs and NPCs at any level! This design kit is not a replacement for the character creation rules in 4th edition. It doesn’t tell you how to set ability scores, for instance, or explain race and class features. What it does do, however, is assemble templates of the statistics that change with rising...   [click here for more]
Adamant Entertainment  $2.00

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Venture 4th: Ice River Battle

Venture 4th: Ice River Battle


Your ears are met by the sound of rushing water, and you squint against the glare of reflected sunlight. The mountain river has begun its spring thaw, the frozen surface breaking up into ice floes of varying size, all being carried downstream. With your enemy in sight, you have no choice but to venture out onto the treacherous ice, struggling for balance as you fight for your lives. Just...   [click here for more]
Adamant Entertainment  $2.00

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Venture 4th: Monster Maker

Venture 4th: Monster Maker


Make a Monster! The monster design guidelines in the core rulebooks state openly that they’re only an approximation -- Gamers have described those rules as ‘rough’ at best and ‘crudely unbalanced’ at worst. The golden design standard of ‘N + Level’ creates inconsistent monster statistics, and in addition, the original designers themselves...   [click here for more]
Adamant Entertainment  $2.00

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Venture 4th: Pact of Blood

Venture 4th: Pact of Blood


Pact of Blood is part of a series of new warlock pacts for 4E, from Adamant Entertainment. There are primeval beings that subsist on the power inherent in blood. While many of these creatures are minor spirits that stalk the edges of life, waiting for the moment when violence or a chance accident spills the liquid they crave, others are more powerful. Specters of war, torture devils,...   [click here for more]
Adamant Entertainment  $2.00

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Venture 4th: Pact of Ghosts

Venture 4th: Pact of Ghosts


Pact of Ghosts is part of a series of new warlock pacts for 4E, from Adamant Entertainment. When a creature dies, its soul passes beyond the realms of the living into unknown planes. However, whether from sheer tenacity, a misapprehension of their true state, or a need to finish some uncompleted business many spirits refuse to make this final journey. Mortals know these itinerant souls...   [click here for more]
Adamant Entertainment  $2.00

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Venture 4th: Pact of the Angelic Choirs

Venture 4th: Pact of the Angelic Choirs


Pact of the Angelic Choirs is part of a series of new warlock pacts for 4E, from Adamant Entertainment. Warlocks treat not only with the maddening fey or strange, outré powers from the void, but with astral creatures of light and strength. Known to mortals as angels, most assume these creatures are messengers and servants of benevolent deities. Some warlocks have discovered the...   [click here for more]
Adamant Entertainment  $2.00

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Venture 4th: Pact of the Vermin Lords

Venture 4th: Pact of the Vermin Lords


Pact of the Vermin Lords is the first of a series of new warlock pacts for 4E, from Adamant Entertainment. Though seemingly insignificant, the sheer abundant life-force of spiders, flies, centipedes and their ilk has attracted the patronage of many powerful gods. The earliest warlocks learned these Vermin Lords granted boons not just upon their subjects, but also on anyone willing...   [click here for more]
Adamant Entertainment  $2.00

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Venture 4th: The Linotaur

Venture 4th: The Linotaur


Adamant Entertainment continues our line of 4E support products with The Linotaur: a complete playable race for 4E campaigns. Proud leonine centaurs whose nomadic tribes hunt on the open grasslands, the linotaurs are decisive and stalwart, but somewhat quick to anger and very territorial. A young linotaur hunter will set forth from his pride in order to gain a tale -- every hunter’s...   [click here for more]
Adamant Entertainment  $2.00

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  The Frigid World of Illambria: an original ice age setting for 5th edition fantasy